Our world is in peril and the goddesses are missing. But one night I had a dream; a revelation. It told me that it’s my job to cleanse the world of evil and save the holy ones. Now I just have to smash several hundred oversized onions to get some experience under my belt!
Tree of Savior is a free to play, Korean online game with a lot of charm, a ton of enemies and many, many classes. Since I’m talking about an online game, grinding and monotonous quests are a dime-a-dozen. As the mystery of the missing goddesses unravels, the story gets much more involved.
At the time of this review there’s a lot of lag, and the usual collection of underpaid workers wants your dollar for in-game items and gear. The NPCs and important people in town have this rather odd brown tint to them, which looks really boring, uninspired and downright creepy.
But make no mistake Tree of Savior is addictive as all hell and the more people in the party, the more experience you gain. The serious amount of awesome bosses and sheer number of daily instances does make it more interesting than most other games in the genre. In many ways the game reminds me of Seiken Densetsu and the other games in the Legend of Mana series.
Since places are quite small and self-contained, there are always people around the various farming spots, hogging the place for themselves. Luckily, this is
rectified by switching between channels. Thankfully, the loading time is fast. Leveling is mostly a speedy affair…mostly. Some levels do have a serious gap in them, which makes little or no sense, as the level cap is quite high. The cash store hardly contains any pay-to-win items, such as extra movement speed and more characters slots. This brings me to one of the biggest problems I have with the game; you only have 4 slots. Pets take one slot, and with all these classes there are at least 12 variations on each archetype. Tree of Savior encourages team play and being in a party,
since the experience boost is much increased when helping others. This in turn makes grinding a whole lot easier (not that people have caught on to it yet!) The number of high-level characters you’ve got also further increases the passive experience gain. Combat is based around using skills with a set cooldown. While this is run-of-the-mill these days, bosses and such have clearly defined “area of effect” (AoE) attacks that are dodgeable, unless the boss locks up and never stops.
Each class can pick
between male or female. As the class reached a certain level, I got to choose from two paths. Along with the levels I got skill points to increase my skills and stat points
. You can put these points anywhere you please, so be sure to have a clear build path in mind. I would not recommend the homepage. It is slow; SLOW, I tell you. The wonderful and charming graphics and the isometric camera makes Tree of Savior a pleasant looking experience. However, the music feels a bit off and odd at places. It’s composed of rave-like songs…not that this is a bad thing…just unusual. Personally I like it, and in the end that’s the important thing. It’s the kind of game I’d be very careful to whom I introduce, due to its addictive nature. There is also a video recording function built into the game, which triggers on hitting F12, the Steam screenshot key.
Keep in mind, if you hate hearing people shout about gold for sale, cramped areas with people waiting for the farm to respawn, random kill steals, a lot of lag or suffer from MMO withdrawal, stay the hell away. There is one thing every online game succeeds at, and that is capturing the spirit of a middle-eastern bazaar, where everyone is peddling wares and screaming loudly at each other.
Disclaimer: We received this game for review purposes only. As such, all views in this article are our own. No money has been exchanged for this review.
Njål H Sand