Tag Archives: telling

Haven Review: Walking Dead: A New Frontier

Skybound known for creating the wonderful comics and possibly their biggest hit The Walking Dead, which has spawned a great television show and for us most importantly the Telltale series and from that we now have our season three! Walking Dead: A New Frontier!

Following the story of Clementine and her journey in the world inhabited by zombies, shes begun to grow into a young beautiful woman who can still pop a cap into someone arse when the need arises and honestly, its been a roller coaster just watching her grow up from her experiences with Lee in season one and her adventures with Kenny in season two. Now we get to go on the emotional roller coaster again as she has to traverse the zombie filled wastelands again with new friends and allies trying to protect herself and them as well. How time and the times have changed a once fairly wide eyed girl into a person who has to struggle each day for her own survival it.

Like all Telltale titles I am not fond of the control styles and its fairly linear story-telling, but that is because I’ve played so many at this point but what I do love so far is the story. There is just something about the Walking Dead that keeps dragging me back, not the show but the Telltale experience. I am deathly afraid of the undead and for the most part it pushes me away from the show although I have watched it. But The Walking Dead franchise mixed with the way Telltale shows the story off is wonderful.

Playing through a A New Frontier I still encounter the same situations would you expect, but it ultimately becomes more of a refreshing moment rather than a tiresome en-devour. Because now the stakes are higher with only your family at stake the game makes you choose what you would do to protect them.

Like its predecessors music for the most part isn’t really a crucial part to the game, for most of the game its basic linear story-telling but the void of sound helps set the tone even more for the game because you are in a post apocalyptic world where zombies are everywhere and the biggest threat you face is each other.

People replace the sense of kindness for cruelty to get by and to try to survive against the new frontier. But really though it is just so nice to see Clementine alive after all these years and still taking care of that baby in tow aiming to keep herself and the kid safe as they blow people and zombies brains out.

Conclusion though the game  is pretty nice, and considering its Walking Dead title again from Telltale I didn’t really need to say that, the titles generally speak for themselves and they remain a staple of enjoyment in the games we play.

-Daniel Clatworthy

Haven Review: Tales from the Borderlands

First up is our disclaimer. We received this game for review purposes only, and as such all opinions in this review are our own. No money has been exchanged for this review.Tales-from-the-Borderlands-Fiona

This has been a long time coming. We got this game originally when it came out, and due to technical issues we had trouble actively covering it. So we thought it best to do it all in one big go.

You start out with Rhys and Fiona (a con-artist) and a guy trying to get back at his douche-bag of a boss. That is when things just get crazy. After one thing leading to another, the two discover a vault and they embark on a epic journey to open it and claim its contents as their own.2742538-rhys-smash-card

On their journey they are met by various allies, such as Zer0 and Athena, as well as everyone’s favorite mechanic…Scooter, who’s trying to live his dream of being a hero whilst promoting his business. But as things progress the enemies you have made along the way start to pile up, and it only gets crazier when everyone’s favorite psychopath makes a triumphant return by showing up in Rhys’s head.

Now the game itself follows the overall story-line of the Borderlands universe, where the heroes are searching for a vault. However they aren’t “Vault Hunters” per se; the game is told in traditional TellTale Games graphic novel fashion, with various action sequences thrown in. As such, it becomes choppy at times when characters are talking; an issue apparent in all TellTale titles. But honestly if your playing a TellTale game, you’re in it for the story and not for the visuals.Tales from the Borderlands_20150819220158

The music is spot on for a Borderlands title (even if it is made by TellTale). It’s even replete with Marcus giving you the traditional story; a feature common to all Borderlands games, as well as their DLCs. Also as in previous titles, you can either play the game with a controller or keyboard. Although I own a nice shiny keyboard, I still prefer the controller for games like this.

Now here is where things get hard for me, as I really enjoyed the game overall. It put me on an emotional roller coaster with various characters. As you play and interact, you begin to grow attached to the cast…some of whom you met in previous games. The only warning you will get from me is: some will die and you will be left in a pile of tears.2015-08-16_00083-noscale

Also during the story you learn even more about Handsome Jack and all the things he accomplished while he was in charge. “Jack lovers” out there will greatly appreciate this, as it gives you some degree of closure considering the ending of Borderlands 2.

The game itself for me falls as a masterpiece. We don’t know how Borderlands 3 is coming along, or how they are going to continue the story, but this game serves as a nice filler. At the end of it, one of the characters is recognized as a potential Vault Hunter for future games. However the ending itself raises more questions then it answers and makes you wonder.

All in all after many months of playing this series, do I think it is worth it? That’s a stupid question kiddos…of course it’s worth it because it has the best character of all in it!

-Handsome Jack-
See sport? I made it free from spoilers! Now everyone can enjoy my greatness without having the game ruined for them…unless you read Kotaku‘s articles or PC Gamer.

-Daniel Clatworthy-