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Haven Reviews: Sonic Forces

BilderesultatSonic Forces me to make a totally radical original character (Don’t steal). It’s no longer enough for the blue blur and his band of rebel buddies, besting Badniks. In the name of liberty. Robotnik has taken over the very world itself and rebuilt the humongous death egg. A giant planet sized ball of Eggman Ego, adorned by his disgustingly distinct face. They also need a show stealing Mary/ Gary Su to hog almost all the action.

Sonic Forces is about war. Where the pastel coloured cretins of the planet, rises up against the robot army, to liberate the land once more. Naturally the only ones that can save the day is New Sonic, the totally over powered OC and the classic Sonic.

They did not learn much from Shadow did they? The overwhelmingly over powered OC comes with a burst gun and a grappling hook. Which work as the homing attack. It’s very graphically polished and has decent animation.

The game is very short, quite fast and have very few if any game breaking bugs. But it’s a very boring experience, with very little, if any replayability. Most stages have at least five red star rings and a timer. Getting a good score, results in a S ranking or higher, which unlocks the largest collection of clothes. The Sonic Forces OC creation process is simple. Pick a gender, pick a body type. Equip a pair of eyes. Pick various colors and start dressing the character up. I found the whole procedure very lackluster and quite boring indeed. Since all the parts are presets. Which means I can’t make a mangled, mutated monstrosity of a man porcupine.No automatic alt text available.

The story plays out much like a poor fan fiction, written by someone child inspired by Sonic SatAM. All the other characters of the story is weak and pointless. Hell, they even think Sonic died at the beginning. The most positive thing I can say about the music is how forgettable it is. It’s there, I don’t like it one bit, but it never gets in the way of gameplay. 

That’s where the level design comes into play. It’s bland, boring and bad. Uninspired and I swear I’ve seen several of the set pieces before. Classic Sonic is a lesson in frustrating gameplay. As he romps around in a side scrolling perspective, with poorly placed peons everywhere. Not to mention the issues I had with precision platforming. I also have to mention that cutscenes can’t be seen by Twitch viewers on Xbox One. At least they look nice and the voice acting is not terrible. Will not play again. It’s not bad for a 3d Sonic Game, it’s just mediocre.

No money was exchanged for this review, all opinions are my own.

Njål Sand

Haven reviws: Sonic mania

Haven reviews: Sonic mania

«Blue streak speeds by, sonic the hedgehog». Hes back, hes blue and he got an attitude. For those who grew up with the robot fighting fluff balls, this is a true blast to the past. Which for once is a good thing

Telling a story without a voice is quite an impressive feat, even if it is a bit bit bare bone, but no dialogue which good. As usual it is about the rotten egg maister himself Robotnik and his hard boiled chaos crystal schemes.

Gameplay is very simple true and tested, left movement, right movement and jump. The rest is either character specific or tied to a shied. Since knuckles can glide and climb by holding down the button, while tails can fly by spamming it. He really need a cancel flight key. Like pressing down. The most noteworthy feature though, is that going super is a separate key. Not all is good though, the special stages suck hard. The stages takes place on a horizontal track where the goal is to catch an ufo. The problem with this is two fold. The 3d models looks like low polygon glitch fest, complete with horrible character controls and physics straight out of Sonic CD. On the flip side it highlights the problem with doing sonic in three dimensions. Much like a drunk man on ice.

The Sonic Mania music score is fantastically fabulous. With remixes of old song and a slew of new ones. A music test mode is also included. But no polar icecap zone it seems-_-. At this point in time several features would be awesome. Such as having the level music play while going super mode and turning down the pick up blue sphere volume. It is very loud and intrusive. Should be mentioned when all 50 of them are done, a replay them mode opens up.

Note worthy features includes unlockable content which take some effort to acquire. Such as  & Knuckles mode. Where he can tag along as the secondary  character. A slew of stream achievement. Time trail mode and a versus multiplayer mode.

All in all a solid Sonic experience for people who enjoyed the good old 2d sonic game play and fun for the whole family. Not recommended for people whom like to grind achievements.

Always online DRM or not, which is pure bull crap and will piss of so many people.

Njål Sand

Haven Reviews: hellblade, senua’s sacrifice

Hellblade us a mentally challenging trudge trough Hel, the underworld of Norse vikings. It is a miserable place of malcontent. Senua is on a brutal trek into the belly of the beast, with a slew of voices in her head. The story is well executed with a very earnest story that is not for the week of mind, or those who have mental issues. Even if the end is truly well urn. The scenery is stunningly beautiful, with some of the most moody and imaginative scenery in    yet to see. As someone from a viking land up north, whom have a more than passing familiarity to Norse mythology. Hellblade does a simply wonderful job at imagining nordic inspired locations. Though I truly miss a decent fjord. Meanwhile the story has a superb narrative and narration, where the world is littered with Norse mythology snippets. That being said Hellblade is a self contained story where everything you can do is there from the start. Combat is surprisingly simple and very efficient. However the combat does fall into meat wall territory, unless set to easy. Heavy attacks are combined with light ones, timed blocking, lenient dodging and a focus mechanic that slows everything down for a short period of time. Meanwhile the other part of the game is puzzles and harrowing situations, followed by long stretches of simple puzzle solving. Essentially a door is blocked by runes, which the shape has to be found, seen and focused on. Such as a distinct shadow on the wall after lighting a torch, or lining up some specific scenery. There are also a fair share of illusions and perspective tricks in place as well.  Which is a very interesting and fun way to do puzzle solving. Instead of scrounging for keys and banging things together until it magically works.  A feature I truly enjoy is the fantastically unobtrusive hud. The music is also fantastic, moody and something I need to look up later. That being said I ran across several crashes and some minor bugs. Such as walking backwards when crawling through the engulfing darkness. All in all a great game that took me eight hours to complete. Where it is impossible to miss the achievements. That being said, the save file will not be affected by dying a lot. Then again I died a grand total of five times. This is not a game for children and the feeble minded our those easily bored by long stretches of fumbling about.