Tag Archives: Red

Haven Review: Bird of Light

Bird of Light

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Various farm animals talks among each other as a human girl with red hair appear at the farm. These highly stylized and talkative animals are  a cheery bunch that likes to stand in the way a lot. Much like Aesop’s fables the story is a metaphor, told through the animals that slowly disappear, one by one. Which would be a good thing if it meant less of the damnable herd would stop blocking my path, so get used to see the restart screen a lot. I will not spoil the story at this point in time or talk about my thoughts on the theme. Bird of light is about an ever running ginger that can turn on intersections, jump over obstacles and reverse direction. Sound easy right? Think again, this is a quite tricky and slightly addictive platform game indeed.

20160724194007_1Most of the map is made up of squares with intersecting paths, seeded with things to bypass, floating blue eggs, some powerups, tokens and a key to the castle.

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You will die a lot

Not only that some of the paths I had to place manually in order to optimize route, since at least one of these goals have to be completed in order to progress the story. Eventually the levels become more and more complicated with a metric ton of cows, sheep and pigs to dodge.

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Some assembly needed

Tokens are used to show where pickups are hidden on the map. Unless the goal is to speed run the map I usually just go for the eggs as they will progress the story. As seen in the screen shots the graphic is both polished and stylized, which is quite pleasant to look at make Bird of Light stand out. It is a bold move to go with such a colorful art direction. I certainly love the  ever so satisfying Matrix style long jump, which works surprisingly well.

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Princess of the castle!

While the graphic is nice and all, there is a distinct lack of settings. For some reason I got thrown straight into a tutorial with the music blaring. Which brings me to the next point and problem, while the music is nice and decent, it does get quite repetitive and imposing after a while. Luckily it can be muted, it’s just a bit annoying that I have to use the audio mixer in Windows to lower the volume.

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A handy to do list!

Challenges and re-playability comes from the various badges as seen here, they mostly explains themselves. There are  Steam achievements as well. For people whom enjoy a good and topical story with a twist. A truck load of nail-bitingly challenging levels, with some fun and well implanted mechanics, look no further.  though I was more interested in getting through the story.

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Disclaimer:  We received this game for review purposes only. As such, all views in this article are our own. No money has been exchanged for this review.

Njål Sand

Haven Review: Pokemon Snap

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Oh snap! It’s Pokemon Snap!

Professor Oak did SCIENCE! Through being a scientist in Pokemon Snap, he made a floating self-propelled observation platform and a portal. After creating these marvelous artifacts, he hired a photographer named Tracy to utilize them, in order to take stunning wildlife pictures. Capturing nature’s unrivaled beauty through a camera lens, from dark caves to rapid rivers and space, is the name of the game.

The face of SCIENCE! Research and poetry

Pokemon is weird and there are very few inherently bad or broken games. Pokemon Snap is one of those spin-off games that was launched on Nintendo 64 and was later put on sale through the Wii Store. The game is a unique take on the idea of a “rail shooter”. Instead of pointing a gun, the player points a camera and the goal is to take pictures of every Pokemon and maximize the score. There are several tools to achieve this, such as an infinite apples, pester balls and a “pokeflute”. Apples distract monsters, while the pester ball aggravates them, causing various effects to occur. The flute wakes up those that are sleeping. The scoring system is based on various factors, such as whether the creature is in the center of the picture, or whether there are multiple Pokemon captured in the photo. There’s even a bonus if the creature is striking a pose or doing something fancy.

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Our protagonist for this game, he has not aged well.

After the track is complete, Professor Oak will rate the pictures and a score will be set, perhaps resulting in new “unlocks”. Pokemon Snap starts out with one track, but more become available by interacting with the environment at specific points. I’m not entirely sure if there is music in the game; I can’t remember any other track than that damn ear worm of a menu theme. That and Professor Oak’s creepy upbeat, very exited voice. A great deal of the first generation Pokemon does show up, but not all 150 creatures. However they did include Mew as the last “boss”.

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The most advanced picture platform in the world!

There is not that much to say about the game play, other than that it provides a fresh and innovative take on the world fans know and love. Pokemon Snap is very a very calm game with a very relaxed atmosphere, despite being surrounded by vicious beasts that can tear a man limb from limb, or turn him into a frozen meat Popsicle. It’s a highly recommended title for any fan who wants to see a different take on the world of Pokemon without having to grind for hours and fight every deluded trainer on the way. It can be bought on the virtual Nintendo store, but keep in mind, this game has not aged well.

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Point and click!

Njål H Sand

Tech Review: SteelSeries Siberia 200

SteelSeries, maker of such fine products such as the mouse with the gimmick LEDs has come out with a another item. Although this one was released a while back, I just now got around to using it.

2311_1 Normally I use a Corsair V2000 headset with its cushion-like headpiece and its adjustable features, but I can never get it to sit right on my head. It is quite uncomfortable at times. I feel like I have on ear-muffs on and I get really hot. Not to mention it collects dust on the headpiece because it’s made of cotton or some similar fabric.

But I figured it was time for a change so I decided to try another SteelSeries product: the Siberia Forge Red 200 and I must say I am really impressed with the headset. In fact I would go to such lengths as to say it’s possibly one of the best headsets I’ve ever worn.

Its headphones are comprised of a synthetic leather which rests comfortably on my head and the audio quality is superb. I really enjoy how crisp the sound is. The headband section rests comfortably on my head with easy adjustments. Since it’s a wired headset I don’t have to worry about charging the battery at all.da951ee8-b822-48d4-b30c-de5ea6228b71.png._CB290757754__SR300,300_.png

If you are in-game and don’t want to switch off your microphone via software, you can use a switch they have placed on the cable to shut it down without any trouble. The microphone itself picks up crystal clear audio as well, with zero feedback (although this depends on several factors, such as your computer’s ambient noise level).

However I did encounter one tiny issue with the headset: it’s only meant for 3.5mm input and not USB like my Corsair. I have no on-board audio devices since the burnout in my Asus Sabertooth X58 motherboard. So I had to use my wife’s laptop for the review of this product.

Do I recommend the SteelSeries Siberia Forge Red 200? Of course I do. If I had a working audio card I would be using it now, and would keep this headset around for emergencies.

There is a reason why SteelSeries sponsors massive gaming tournaments and why competitors like Team Navi, Evil Genius, and Tyloo use the brand. This product is definitely one of the best that I’ve ever tried and I recommend it to anyone who needs a new headset.

-Daniel Clatworthy-