Tag Archives: Policy

Haven Editorial: Metal Gear Solid V: Insurance Policy

Konami, in its infinite gaming wisdom, has decided to micromanage in a way that would even make EA Games jealous of their “genius”. With the update released for Metal Gear Solid Online, Konami has instituted an online insurance policy where players can now pay real world cash in the event their base is decimated and all their soldiers and materials are stolen. However this new insurance policy does not work for nuclear weapons, so those thirty-plus hours you spent developing nukes are still going to be worth squat.  2015-10-06_00007I think this is a good plan for Konami because some idiots out there will actually put money down into it, and not realize you can actually cheat to get unlimited currency, supplies, and the best ranked soldiers. It’s a bit crass in the way of describing the situation, but allow me to break it down for you.

You’ve just spent forty-plus hours in Metal Gear Solid V working on your mother-base where all your soldiers are housed, and the moment you hit mission twenty-two all your resources and staff are now listed online. This means that all your existing offline resources are now able to be stolen by other players online. This will affect general game-play if you’re trying to go through the story and research weapons, items and other equipment for your characters.2015-10-06_00006

The worst part is, even if you delete your saved game and try to start fresh, your account is still connected; all your resources will continue to pour into online mode. The only thing you would lose in this case is a second Forward Operating Base (FOB). So what Konami has done, knowing they have a cheating issue (where players can stealthily sneak into your base and steal your belongings and staff) is to now offer an insurance policy to help counter-act cheaters and other dishonest players.

Now for the most part this is good business, but also a very dirty tactic. There are some people new to the Metal Gear Solid experience, and this is not a nice way of handling the situation. Konami is even offering for real-world cash a way to fully upgrade your FOB. Now how is this a good thing for them? Well the more upgraded your FOB, the more resources you can produce to make offline playing easier.2015-10-06_00004Now examining this, it goes to show that it’s just another way of saying: “Hey, I know you’re having a hard time playing the game, but if you give us some money we can make things easier for you.” This is interesting, coming from a company who just got out of the “triple-A” game industry and canceled all but one of their current projects. So you can expect that they are looking for any conceivable way to squeeze out as much money as they can for their last big title; by offering the most ridiculous micro-transaction to date.

-Daniel Clatworthy-


Haven Editorial: Refunding on Steam??

Quality control and game making has never gone hand in hand. Especially when people think they can get away with it and make a quick buck. I’ve personally been hanging around the game market for decades and every year I’ve encountered bad and broken games. The reason why I feel like bringing this up, is due to the influx of junk on Steam and several pc ports from the big wigs of the gaming industry.

As you may or may not know, it cost 100 bucks to get a game greenlit on Steam. Then the community is supposed to curate the product themselves and vote for the games they feel deserve to be published. Since words can not describe the share amount of bile on the pile. I highly recommend checking out Jim Sterling, he made a living of recording these horrid monstrosities.


After steam introduced refunding policy that allows you to refund a game for any reason, unless you’ve played it for over 2 hours and had it for 2 weeks. At least last time I checked. Fancy that, a basic consumer right is now preventing mega corporations from leaving their broken products behind, cluttering up the system. Such as Batman, Arkham Knight, Saints Row 2 and a whole lot of other games from known and unknown developers.

Many people out there have no concept of criticisms, quality and sarcasm. Infact over half the world fail to grasp irony. Such people have no problems putting out buggy, broken and bad games on Steam. 100 dollar is clearly not enough.

I bring this up now, since we seem to forget the past and keep doing stupid things into the future.

Njål Sand

Haven Editorial: Steam Disclosure Policy

Valve has recently launched a disclosure policy that will change things for some
gamers out there in regards to how they are viewed. The new policy states:

“If you use Steam services (e.g. the Steam Curators’ Lists or the Steam Broadcasting service) to promote or endorse a product, service or event in return for any kind of consideration from a third party (including non-monetary rewards such as free games), you must clearly indicate the source of such consideration to your audience.”

Pretty self explanatory. If you get paid for your games, you now need to tell everyone that you are getting paid. If the game is given to you by a company, you must let your fans know
that a company has given you a copy of the game.
What does this mean for us? It means we will tell you who gave us the game we are playing and it means we will also tell you why we are playing it. We are very open regarding what we do. If a developer gives us a game, we play and review it in exchange for the game itself…even if the review is negative and they get super pissed at us because of it.

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-Daniel Clatworthy-