Tag Archives: PC

Haven Reviews: several Good Old Games

Haven reviews: Several Good old games. GOG is a fantastic service that breathe new life into old titles, which may or may not run properly in new operating systems. Most of that has to do with the original game code being crap and a general lack of compatibility. Some games run fantastic even on Windows 10, while some will only run on a specific OS and some does not run at all. This is a short list of several games I bought from GOG.

Blood: One unit whole blood

It’s violent, filled with blood, mutilations and monsters. It’s a old school fast phased first person shooter, with some inventive weapons and some great sprites. The GOG release comes with the original music and the FMW sequences. Which has not aged well at all. The 3d graphics looks worse than my first attempt at modelling. Which is quite jarring, since the in game graphics are quite good, with detailed sprites. Each level has an unique design and theme, heavily inspired by horror movies. A froze Johnny can be found in a hedge maze. While the game supports different resolutions, they may or may not work entirely as intended. At least they’re there. There is only one big issue and that is the music. It can’t be turned muted, turned down or stopped. Especially in the amusement park the music is loud. Not sure if GOG can fix this.

Swat 4

It’s a game about breaching doors, busting criminals and rescue civilians. Where the biggest question is why that guy ignore teargas and where the devil a suspect dropped his gun. The Ai is questionable, but the levels are fun, with random perp placement. It runs, looks okay for the most part and sports a terrible aspect ratio. However it does come with the expansion pack. The game itself runs fine, minus one place where it had stuttering and slowdown. Apparently there are mods to improve the game. Such as the elite forces mod, that takes the realism up several notches and adds more features.

Sim City 4

Build a town, run the town, play mini games to keep earning more money. Then call in a meteorite and nuke it all to hell. Just for fun. While juggling traffic jams and air pollution. It’s fun, addictive and a great educational game, when it comes to city management and all the problems that comes with it. Runs fine, looks fine and it works.

Roller Coaster Tycooon 2

Run and operate a custom built amusement park. Build attractions and kill guests with a badly designed roller coaster. It’s a seriously fun management games, with many fantastic features. However the sprites and the interface is almost impossible to see. Since everything is so small. Usually these old games have too large interfaces if anything.

Outlaws

Lucas art made a game about a sheriff trying to rescue his wife from a big man, with a lot of money. It’s a first person shooter, with some fantastic levels, questionable physics and a insane difficulty. The dynamite has some of the worst physics I’ve ever encountered in a game. It’s also prone to random crashes.

Alien Breed: Tower Assault

Your ship has crashed and the place is over run with alien monstrosities. It has coop, challenging levels and limited ammo. With enemies that spawn in your face a lot of the time. It runs great and has a cheesy as hell intro movie. It’s top down and easy to play, very hard to complete with several paths to take.

Anachronox

A gum shoe detective has an office on the top floor of a seedy bar, set on a very odd planet. it’s a turn based RPG game, with a great story, some really interesting characters. But is littered with so many bugs, that i’d recommend watching a let’s play on Youtube. I have had all of the movie sequences go on repeat, while I was still playing. Looping them when ever I got back to the spot. At one point I also fell through the world.

Planescape: Torment

A man wakes up in a morgue, with no memory, next to a talking skull. It’s one of the few RPG games that brings the town of Sigil to life, with good graphics and for the most part avoidable combat. It’s a terrific story, with a lot of twists and turns around every corner.

Tyrian 2000

Jump from system to system, collect data logs and kill hordes of enemies. It’s a top down scrolling game, where  you control a heavily armed and poorly protected space craft. It’s an okay game, with some dry graphics and intense bosses and a hair raising difficulty.

Archimedean Dynasty


The world has gone down the crapper, along with man kind. Now everyone lives under the sea and commute with submarines. Which pilots a lot like space crafts. As far as sandbox games goes, it’s very open ended, with some catchy tunes and hard enemies. Plus a plethora of bugs. It may or may not run properly. Personally I could not see anything on the screen, followed by random crashes. Hopefully a fan patch or GOG will make it run better.

Njål H Sand

Haven Review: Sniper Ghost Warrior 3

Been a while since we had a review from me! So let’s jump into this, Sniper Ghost Warrior 3 is the third installment of the Ghost Warrior franchise and let’s face it, that was pretty obvious, wasn’t it?

Anyways, moving on! This is actually the first time I have played one of the Sniper games and I was always worried it wouldn’t accurately portray how snipers generally are. When you got to factor in wind resistance, timing, breathing, and all the other factors a real sniper would deal with.

But I was pleasantly surprised at how accurate it actually was. Heck, for a war style game or “action shooter” as so many people kindly put it. I was even more impressed at how many bullets it took to kill me! Not many… Which is very accurate for actual combat? This reinforced the fact that they are going for a very accurate game in terms of game-play mechanics.

My biggest issue so far though with the game-play is simply its story overall and also the fact that almost everyone in the area you are playing in has a gun, although I may exaggerate and say the mother has a gun, the husband has the gun! Little Timmy has a gun!

It’s because in the vast area’s you are in, you don’t know right away who or who isn’t your enemy you generally got to scout out with your drone to find this out. Because if you fail to scout you are pretty much going to run casually into a bunch of guys with guns who will blow your pretty little head off.

Although in terms of accuracy, I guess you could say it is painfully accurate because we never know who our enemies are in times of conflict. Happens a lot in Drone strikes, as well as various other conflicts in towns and villages which is a big thing both in the Middle East and other areas of the world.

Now, in terms of game-play I seriously cannot understand who to switch to my side arm, I only can switch between my Sniper Rifle or my Assault weapon which truth be told is kinda annoying because I really want to Solid Snake my way through compounds to take our enemies and I can’t.

Musical composition is fairly nice and it’s pretty accurate for the region you are playing in as well. Not to mention that the vehicles actually look accurate to the scenery also adding a nice level of immersion to the game that most titles generally don’t got for.

But my biggest issue with the game as a whole is the story at the beginning, where your brother is kidnapped. The whole game revolves around you looking for your brother, but at the same time you are being shot down by the person in charge. Not only is this highly improbable that the military would put two brothers together in a secret covert ops mission, but the fact that they would also let the brother openly search for his kidnapped brother knowing full well it could be a conflict of interest is my biggest issue with the game.

Outside of that, the game is wonderfully accurate, highly enjoyable, and a great time kill as well as NPC kill. I highly recommend it, if you love blowing peoples skulls wide open with a sniper rifle.

Military Update: My brother in law who served in the Armed forces wishes to state that unless you are sitting in your own shit and piss for eighteen hours a day, there is no way they can accurately portray that.

-Daniel Clatworthy

Haven Editorial: PVP in Elite Dangerous

Haven Editorial: PVP and Elite Dangerous 

Space the final frontier, a place where only the elite can live dangerously and die screaming. Which I have done a lot of when dying and lousing, my bounty vouchers. When farming for two hours. Never the less I had a discussion with a friend and one of my acquaintances, whom have issue to say the least. He is talks about it’s based on realism, when I say that space is too dark and an optional filter for the cockpit would be awesome. Yet he fails to consider that a cockpit made of glass is stupid to have on a craft in the first place and that space has no sound. So much for the realism look. On the other hand he has a one tracked mind, plays private and trades a lot. Which brings me to the main point of this editorial concerning, pvp in Elite Dangerous.

A virtual battle arena would be a neat thing indeed, since player versus player is very much dying and dead. Imagine entering a station then que up for a pvp session in a specialized zone, where you’re actual ship can be used and the re buy cost is greatly reduced. Where people can bet money or spectate matches. Or you have to pay a fee. Sure there is pvp with random strangers, but at this point and the current scale. It’s quite pointless or not worth it at all. Especially since anyone I shoot in a system will put a bounty on my head, causing the government to murder me. Especially on a resource extraction site. Essentially what is the point of blowing a billion on ship upgrades and min maxing with engineers, if I can’t fight some random people without having to pay a lot when dying.
The AI is unfortunately very boring and uninteresting to fight.

Combat zones makes little or no sense, I would really thing that someone would fight around a station, trying to occupy it at some point. Because the whole idea of fighting around a strategic structure with a clipper modded to hell and back sounds so much more fun that a dingy sidewinder.

I’ve talked a bit before about realism in space games, the usual thing people point out is there is no sound in space. Which is true, and can solved by turning off the speakers. Technically the only place to hear sounds is things hitting my ship, because it has an atmosphere. Then again if Elite Dangerous would be very boring without sound. Speaking of sound, I really wish there was an in-game stereo in the ship. Instead of dynamic sounds changing based on events. I really want consistent music. Seriously, every teenager dream of owning a car, cruising down the highway with wind blowing through the hair while blasting off their favorite music.

Njål Sand