Tag Archives: Nintendo WiiU

Haven Review: Mighty No.9

    2942839-mighty+no.9_logo_brush+up1015Growing up there have been very few games that have left an impression on me. One of those games was Mega Man and the franchise it spawned. However in the declining years we have witnessed many attempts to create a better and better Mega Man title and we have blamed Capcom.

All the way to the point where Capcom has stopped producing Mega Man games which lead to them not even knowing who are fabled blue bomber is when Nintendo asked to put him in smash brothers.

However not long ago the former creator of Mega Man left Capcom and although he could not take his prodigal son with him. He decided to create a new IP in the name of Mighty No.9 or Beck if you want to call him by his proper name. A Kickstarter was launched and funding began to flow in for his new Mega Man and after a series of lengthy delays we ended up with a bad trailer and a game shortly after.
mighty-no-9-freeze Which I have had the dubious honor of playing both on Xbox One and the PC and I have come to a reasonable conclusion that! It probably wasn’t Capcom’s fault for the decline of Mega Man.

The first of many issues I encountered was its level design and lack of instruction for the game character. You see in the original games they went to great lengths to teach you the controls from jumping, to attacking and dodging, in this it gives you a very brief tutorial at the start of the game and after that.. We’ll it’s on your own after that.

Take for example the Power Plant stage in the game at one point of the stage it tells you to do a crotch dash and you have not been taught that anywhere in the game at all. So you try and waste countless lives because if you fail to do it you will instantly die.3083984-screens_07

The second issue also follows that the game is very unforgiving in terms of what to do. Once you learn the crotch dash is you literally dashing while pressing down on the D-pad you think you can finally avoid dying from the generators in the Power Plant stage. Well you are wrong in this case.

You see unlike the predecessors of his, you knew what the enemy or buildings hitbox looks like just by staring at it. You will understand this is where you go, this is where you avoid death and in this case you don’t get that. And this isn’t the only stage to do this, almost all the stages have this scenario somewhere in them that creates the issue of instant death that will frustrate and confuse the player to no end.mighty-no-9-screen-4

However the game has some good points, most notably the musical composition which remains very upbeat and the controls are pretty easy to understand as well. So the games faults just end up being bad level design, bad character design, bad dialog, and despite all the money they put into the title this does not have the polish we all were hoping for in terms of a Mega Man game.

Don’t get me wrong, he tried and he probably tried really hard and for that we give him credit. But there is no way I can honestly recommend this title to anyone, not even a die-hard Mega Man fan. It ends up being just a big pile of disappointment.

Sorry guy’s but the Super Fighting Robot we are looking for may never be seen again. At least Capcom released the classics on steam and other consoles again.

-Daniel Clatworthy-
Mighty No.9

Haven Review: Teslagrad

Teslagrad

In a Steampunk world, Science a boy is on the run, escaping into a mighty tower full of perils and wonder, where the story is told without a word. This is a very impressive undertaking, since games are usually an audio/visual medium. I review it because I find it enjoyable. In this Nordic-inspired world, the terrors of the tower are many and the secrets are hard to find. The platforming is solid and your powers are based around electricity; hence the title. Throughout the game there are various murals that depict the story of the land and stages where automatons preform a play.

Now i know how being a Gerbil feels like!
Now i know how being a Gerbil feels like!

I think most people would classify this as a “Metroidvania” game, but that wouldn’t be entirely accurate. There’s a lot of exploration going on, but that’s purely for unlocking secrets.

The path ahead is quite linear and follows a clear, defined line. However it’s totally possible to backtrack. Throughout the game you’ll find various useful items that are required to solve the puzzles and traverse the rooms of the tower. These include a glove that can change the polarity of various objects and boots that zap the player through metal bars, into enemies and across chasms. Overall, it’s an easy control scheme and a simple concept done right. Graphics are nice and colorful, and at times moody. The bright eyed pint-sized boy fits well into the world of hand drawn sprites, where every enemy and boss looks unique.

Touch the electric current and die
Touch the electric current and die

Yes, there are some epic and fun boss battles with dramatic music and intense action. This brings me to the sound design that is very well done and fits into the theme of the world. It never got on my nerves. Since this is a very adorable platformer, there’s no blood and gore. Players of all ages can enjoy it. However, it can be a bit hard if players aren’t familiar with such games, or are very young.

Big bird boss beating!
Big bird boss beating!

All in all, Teslagrad is a solid game from a solid Norwegian game company, and was made using the Unity engine . The game can be bought on Steam, GOG and Wii U.

teslagrad

Steam store page.
http://store.steampowered.com/app/249590/

Disclaimer:  We received this game for review purposes only. As such, all views in this article are our own. No money has been exchanged for this review.

Njål H Sand

Haven Review: Skylanders: SuperChargers

First up is our disclaimer. We received this game for review purposes only, and as such all opinions in this review are our own. No money has been exchanged for this review.

Skylanders_SuperChargers_Logo_PNG_1433160566 Alright, before I get into this one I want to say that I’ve played it and the main story is completely playable with just the starting kit and beginner toys. That being said, let’s jump right in!

Skylanders are little figures of plastic amiibos that would easily devour parents’ wallets without a second thought. These toys are used to bring to forth characters in the game Skylanders or Skylanders: Super Chargers, and boy are they expensive. Now I’ve taken the time to play through the game, and apart from enjoying myself I felt the game was way too easy; even on “Nightmare Mode”. The game itself is marketed to kids, so that’s probably why there’s a cap on the difficulty.

What stood out most for me is the game’s voice actors. We have Richard Horvitz (better known as Zim from Invader Zim) playing the villain known as Chaos. We also have the voice actor for Buzz Light year of Star Command, Patrick Warburton playing a support role to the protagonist, which is you, the Skylander. Being completely honest I felt like Patrick Warburton was a wasted talent in the game. His character’s dialog was good but its overall design didn’t seem perfect for his voice. I just couldn’t grow attached to the character; it did Warburton no justice.wp3

Now on to game-play. A lot of times the game goes into a “fourth person” view, showing an entire area and forcing the player to drive around with a fixed camera angle. The controls are set those of a racing game. Needless to say, it made playing certain stages incredibly difficult. It’s extremely challenging for a “kid’s game”. Other game play sequences however brought the player to race track areas, where they would have to collect whatever the game’s currency is called and avoiding enemies. You must also fight them using supercharged vehicles, which in my case are a small fire-like car, a weird sun shaped figure and a boat that doubles as a sub.

Afterwards, you are forced out of it to fight enemies in a more natural state with special moves and basic attacks. However I should note that in this state you move at a snail’s pace and there is no run button. I kept looking only to find nothing. The only upside to this game though, is that almost all the stages…even the race tracks…are really small, and take only a minute or two to actually complete.

However I will say I did find the cut-scenes rather nice; they remain probably the best things of the game. The overall animation quality is great. I also really love how for each figure and character, you can buy upgrades. SSA_ScreenShot1_SpyroYou can even upgrade the original Skylander toys, since they are compatible with Skylanders: Super Chargers. Hell, I could play as Spyro the Dragon, if I wanted!

Despite the good and the bad, I still cannot overlook the obvious; that being how much money you have to unlock every feature in the game. To play the game and the story all you need is the starting figures. In each stage there are three missions in total. One you do in an aerial vehicle, another in a water based vehicle and the third is in a land based vehicle.

By default the game only comes with two heroes and one land vehicle, which means to unlock the other missions you must purchase more toys. The toys are setup in packages consisting of one hero and one vehicle, or as standalone characters and vehicles. You therefore need to buy two sets of toys to unlock the other missions. But wait! It also has optional missions where you can play through special stages. But to do so you need a vehicle of every elemental type! Well to cut straight to the point, my math and IGN’s math are fairly similair in regards to how much it would cost to play every single aspect of the game. It’s a hefty chunk; upwards of $540 (USD), and that’s not counting special editions and other smaller things. Also, to unlock various other races in the game you must buy special trophies, as well as unlock them during game-play.spit-fire

Now I’m not saying the game isn’t worth it if you have the money. You could easily pawn it off as a monthly chore reward for your kids. But that still doesn’t take away from how much it would cost and how much kids would probably yell “Mom, I need this. You don’t understand, I need it to play the game!” and throw a tantrum in a store somewhere.

For what it’s worth, the voice acting made up for the game’s faults, and seeing as how the game wasn’t designed for someone like me I would say it is a win. I’m not saying you should buy it, I am also not saying you should not buy it. What I am saying is that it’s a fairly good game. Do what you want with your money.

-Daniel Clatworthy-
Skylanders