Tag Archives: Korean

Haven Review: Tree of Savior

Our world is in peril and the goddesses are missing. But one night I had a dream; a revelation. It told me that it’s my job to cleanse the world of evil and save the holy ones. Now I just have to smash 20160515161236_1several hundred oversized onions to get some experience under my belt!

Tree of Savior is a free to play, Korean online game with a lot of charm, a ton of enemies and many, many classes. Since I’m talking about an online game, grinding and monotonous quests are a dime-a-dozen. As the mystery of the missing goddesses unravels, the story gets much more involved.

At the time of this review there’s a lot of lag, and the usual collection of underpaid workers wants your dollar for in-game items and gear. The NPCs and important people in town have this rather odd brown tint to them, which looks really boring, uninspired and downright creepy.

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Here be a boss, beat it to a pulp with friends!

But make no mistake Tree of Savior is addictive as all hell and the more people in the party, the more experience you gain. The serious amount of awesome bosses and sheer number of daily instances does make it more interesting than most other games in the genre. In many ways the game reminds me of Seiken Densetsu and the other games in the Legend of Mana series.
Since places are quite small and self-contained, there are always people around the various farming spots, hogging the place for themselves. Luckily, this is

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Just like any other market place on or off line.

rectified by switching between channels. Thankfully, the loading time is fast.  Leveling is mostly a speedy affair…mostly. Some levels do have a serious gap in them, which makes little or no sense, as the level cap is quite high. The cash store hardly contains any pay-to-win items, such as extra movement speed and more characters slots. This brings me to one of the biggest problems I have with the game; you only have 4 slots. Pets take one slot, and with all these classes there are at least 12 variations on each archetype.  Tree of Savior encourages team play and being in a party,

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Those red flowers are all enemy mobs, chain them up and grind them down!

since the experience boost is much increased when helping others. This in turn makes grinding a whole lot easier (not that people have caught on to it yet!) The number of high-level characters you’ve got also further increases the passive experience gain. Combat is based around using skills with a set cooldown. While this is run-of-the-mill these days, bosses and such have clearly defined “area of effect” (AoE) attacks that are dodgeable, unless the boss locks up and never stops.

Each class can pick

between male or female. As the class reached a certain level, I got to choose from two paths. Along with the levels I got skill points to increase my skills and stat points

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The Koreans have a thing for gorgeous artwork

. You can put these points anywhere you please, so be sure to have a clear build path in mind. I would not recommend the homepage. It is slow; SLOW, I tell you. The wonderful and charming graphics and the isometric camera makes Tree of Savior a pleasant looking experience. However, the music feels a bit off and odd at places. It’s composed of rave-like songs…not that this is a bad thing…just unusual. Personally I like it, and in the end that’s the important thing. It’s the kind of game I’d be very careful to whom I introduce, due to its addictive nature. There is also a video recording function built into the game, which triggers on hitting F12, the Steam screenshot key.

 

 

20160515164739_1Keep in mind, if you hate hearing people shout about gold for sale, cramped areas with people waiting for the farm to respawn, random kill steals, a lot of lag or suffer from MMO withdrawal, stay the hell away. There is one thing every online game succeeds at, and that is capturing the spirit of a middle-eastern bazaar, where everyone is peddling wares and screaming loudly at each other.

tree-of-savior

Disclaimer:  We received this game for review purposes only. As such, all views in this article are our own. No money has been exchanged for this review.

Steam store page :
http://store.steampowered.com/app/372000/
H
ome page:
https://treeofsavior.com/

Njål H Sand

Nerd Editorial: Identity of the New Hulk Revealed

the-identity-of-marvels-the-totally-awesome-hulk-revealed

For months fans have speculated about the identity of the new Hulk who was set to be revealed in the new series “The Totally Awesome Hulk.” Well we have our answer now! Amadeus Cho will be the first Korean-American lead character in a Marvel comic series. He will also be supported by a Korean-American creative team, Greg Pak and Frank Cho.

Axel Alonso, Marvel’s editor-in-chief, gave his thoughts about the comic. He went on to say that although Bruce is no longer the Hulk, we should still expect some great things for his character, and that his story is far from over. Cho’s story focuses on how much he genuinely loves being the Hulk as a distinction from Banner. He went on to add:

“The link to what happened to Banner, of course, is how did Amadeus get the power? The first arc is going to tell two stories: one is going to take place in present time, which is going to be Amadeus being totally awesome as the Hulk, and kicking ass and getting a threat that is scaled to his power. And I’ll also tease that there are seeds in this story of something larger, that will be relevant to the entire Marvel Universe sometime toward the end of the year. So there are seeds there for something much more interesting. The other story told in flashbacks will tell you how he inherited to power and what happened to Banner.”

I’m unfortunately not super familiar with Cho’s character (other than knowing who he is in passing) but I like this creative team and have faith that this series will be something neat and different than previous Hulk stories. “Totally Awesome Hulk” #1 comes out this December and I hope to see you all in your local comic shop ready to buy it.