Tag Archives: Kill

Haven Review: Kill Me Again

   Kill Me Again is a free mobile zombie puzzle shooter. Your character moves on rails, backwards as zombies advance on you. Your job is to match 3 colors of bullet casings in order to damage to them. The more casings you line up, the more damage you do. You level up as you go, and get skill points to unlock new skills. Some of these are straight bonuses to your stats, others are combo and chain skills. If you get 5 of the same color in a row, you activate one of those skills. It’s all fairly straightforward.

Unlike standard match-3 games, in Kill Me Again you can drag colors from anywhere on the board to anywhere else. This is useful for setting up those 5 block combos, but slows you down so that the zombies will have a chance to eat you. At first this seemed like an interesting way to mix up the stale match-3 mechanic, but after a while it became just as mundane.

One fairly interesting feature is “critical hits”. You can hold off on making a match until a zombie is right next to you and starts to glow red. Make the match at this time, and you’re rewarded with bonus damage. I feel like this was a way to switch up the idea that you should make as many matches as quickly as possible, and put a little bit of timing into the game. While this is a great idea in theory, I found that the bonus damage wasn’t worth the wait. It was much more effective to just make as many matches as quickly as possible. There are bosses in the game, and they have weaknesses to specific colors of blocks. This is one of the better mechanics in the game. You have to decide whether or not to go for those weaknesses or go for matches that activate abilities.

My complaints are small enough so that I wouldn’t say the game is bad; rather it’s simply more of a standard puzzle shooter. The place where this garbage really starts to smell is in it’s micro-transactions. For each level you play, you need pills…two pills per level per try (except boss levels, which cost three). At the very beginning of the game you get 10 pills. You get 14 more from the “Day 1” present box. There are present boxes for the first 8 days of the game. These give you pills, money and the occasional consumable item. The game will periodically give you more pills, seemingly at random. So after you blow through all your pills (about an hour into the game) you’ll need to spend some time waiting around until they refresh.

Of course, you can spend money. You can trade real currency for in-game gold bars. You get 10 of these for $1 (USD), for example. You can spend gold bars on numerous things. The first item will probably be pills for 10 gold bars. You get 10 pills. That’s right. Five more fucking levels of play for a dollar. That’s like 5 minutes. You need to spend a dollar if you want to play for 5 more minutes. You can also spend on new weapons and consumables. Weapons will run you about 5 dollars worth of gold. They are also needed in the game to complete rescue quests, which give you jack-all in exchange for your gold bars. Luckily, if you play long enough you might pick up one or two bars from fulfilling challenges and achievements. So these micro-transactions take the game from a standard puzzle shooter to a greedy cash grab.

-Jordan Kamm-

We received this game for review purposes only, and as such all opinions in this review are our own. No money has been exchanged for this review.

KMAScale

Haven Review: The Evil Within

First up is our disclaimer. We received this game for review purposes only, and as such all opinions in this review are our own. No money has been exchanged for this review.

g2d4bwl Can you survive the horrid mindscape made of blood and brains? The Evil Within is a gruesome affair, with thundering abominations and lethal traps around every corner waiting to tear you apart. To build upon the rather depressing atmosphere, the color palette is drab and diluted, with monsters that are not unlike zombies. Make no mistake, the enemies are a lot more tenacious and intelligent than the ones from the Resident Evil series (from which this game takes its inspiration). On that note, the game feels and controls much like Resident Evil, only more tightly. This is survival horror in every name of the word.

The ever-changing and unpredictable nature of the environment and the violent scene transitions, combined with very little ammo, makes it a harrowing experience. Most games have buckets of ammo or make the monsters into bullet sponges; this game does not. The controls are indeed quite simple and intuitive. One stick moves the character, the other controls the camera. The left trigger is aiming, while the right is shooting. The default camera angle uses an over-the-shoulder, almost “second person” view if you will; a standard affair these days.

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What really made my experience enjoyable were the rare but welcome quick-time events (QTE). This means that you cannot die during a brutal cut scene because you failed to press “A” on time. The only time this comes into play is when interacting with enemies, such as when being strangled or prying open a door. The story’s delivery method is well done; it dives into the mind of the characters and gradually explains what the hell is going on.

During the course of the story you’ll unlock the typical weapons that have been a staple in Shinji Mikami games. These include a boring but practical generic police revolver, a shotgun for going up close and personal, an ever-so-powerful magnum with a very tight ammo budget, generic grenades that go boom and a sniper rifle for things far away. The only unique weapon is the crossbow, which has a lot of custom ammunition and is actually crafted from disarmed traps. Crossbow bolts comes in a tasteful variety. 2443259-the+evil+within+screenshot_1383569070The harpoons nail things to the wall, while the flash bolts blind your enemies. Then you have the shocking electric bolts, as well as the freezing bolts that put things on ice. Around the maps there are vials of green gel that can be used to upgrade the main hero.

Despite having an armory of guns, it’s often more useful to sneak around and stealth-kill your adversaries, or distract them by throwing bottles. Sometimes hiding in lockers or under a bed is a more viable strategy then to punch enemies in the head; they take a lot of punishment. This especially holds true in the DLC, since there you have no gun! Due to the nature of the game, there are a lot of collectibles and some interesting achievements, as well. A notable thing to try in the DLC are the higher game difficulties. I dare you to navigate the DLC in total darkness with only a flashlight to guide your way!

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People loose their head from time to time.

The game is very well put together with a decent run length and a lot of replay-ability. It took me at least 16 hours to complete the game and yes, I died a lot. So will you. I cant really say that The Evil Within is a scary game unless blood, barbed wire and gruesome death animations tend to gross you out. I dare say that the game uses the most awesome special effects and transitions I’ve ever seen in this genre. The soundtrack is okay for the most part, but it can get a bit grating and old quickly. Luckily it can be turned off. I only had one big problem: the un-skippable death scenes and camera interruptions whenever an event steals the focus. It gets on my nerves when I die three times in a row and I cant skip the scene.

This is not a game for people with epilepsy or who are unsuited to view graphic violence. Due to the gallons of blood and occasional decapitation, let all parents be warned before purchasing this game as a well-meant birthday or holiday present!

Incidentally, if you aren’t going to play the game personally or simply want to see it in action first, here’s my Let’s Play:

And a link to to the steam store page.

-Njål Sand-

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Haven Review: Hidden in Plain sight

First up is our disclaimer.  We got this game because we wanted to review it, and as such
all views in this article our are own. No money has been exchanged for this review.

urlHidden in Plain sight is a PC game meant mainly for having friends over and partying.
Where you and your friends have to play thru stages looking for this that are quite literally hidden in plain sight.

The game takes a lot of interesting elements such as hide of go seek and builds a game around them or a simple case of who killed who. In which the players all look the same but have to act and blend in so your friends don’t figure out who you are killing or who you are in the game.

My only problem with the game is the graphics don’t really appeal to me although sometimes simple is better I wish they put more effort into making the game more visually appealing.
The challenges of the game ultimately depend on who you are playing with also if you are playing with a friend who understands the rules and how the game works you can have hours of fun.NinjaParty If you are playing with someone who is just messing around the game remains uninteresting and quite dull at times. Controller support for the game is quite good as it gives you the option to use either controller, keyboard, or a mouse I always use the controller personally but thats just me.

Is it a game worth checking out, heck for the price get some friends over and have fun.
I played with my wife and we both enjoyed ourselves at how fun this game was to play.

-Daniel Clatworthy-

Hidden