Tag Archives: infiltration

Haven Editorial: Hello Neigbour

Hello Neighbor is showing some real progress and is all ready a quite fantastic game, if a bit unfinished, being a beta and all. That does not retract from the fun factor. From what little evidence I can gather it takes place in Russia, or at least somewhere like that. Only a lot more twisted, with jagged angles. Though that is purely an aesthetic design choice. Which works in the games favor, all to often indie games fall into the trap of attempting to make the game look real, dark and gritty. Almost all of them fail. There is only so many games with badly cobbled together 3d assets and survival elements I can take. Ranting aside. Hello Neighbor is a very fun game about hide and seek of a fashion. The person across the road has built himself a massive mansion, one that breaks several zoning laws and gravity as well.

I was rudely awoken room my slumber by an ear shattering scream from across the street. Where I could spot the broad shouldered neighbor grunting in exertion as he fell onto the floor. Eventually the sound stopped. Naturally my sense of wonder and justice got the better of mw. Which is why I have decided to sneak into his house without being caught.

Hello Neighbor is fun and at times quite adrenaline pumping. Where one of the main selling points is how the man keep adapting his defenses according to player transgression. Sneak in the front door and he will place a bear trap there next time. Place objects in the way and he will just brush them aside or jump over them. Which sometimes work and other times causes things to crash. Its a beta after all. Eventually all of those pesky bugs will be ironed out. I have faith in the developers skill to pull this of. Especially since they quite recently patched the game. Now there are several other minor complaints I do have about the game though. That is the lack of settings, such a borderless windowed and that the controls can be a bit crap. Hold down E to pick up an item, press the right mouse key to drop item, some items can be used with the left mouse button. In all honesty I would suggest having to press E once to interact. Since one of the first challenges I had after grabbing the crowbar from the trunk of my car, was to figure out how remove the planks blocking the door. Apparently I had to aim at the nails, then click in order to remove them. Luckily they did include a tutorial, which also work as the intro.

Zaceron

Haven Reviews: Shadow Tactics: Blades of the Shogun

20161209144753_1      Shadow Tactics: Blades of the Shogun

The true purpose of any masked murderer, is to flip out and kill people. Mostly by hiding in the shadows and deploying fiendish traps and distractions. While impaling unassuming guards with icicles, as they ponder about who’s footprints are these? It’s truly wicked world of samurai, corpse devouring bushes and a whole lot of gunpowder.

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Shadow Tactics is seen from a birds eye view, where I control a team of heroes with special abilities. Each brings a different tool and challenge to the board and they are all equally important to utilize. Since controlling two characters at once is a tricky business, one can be assigned an order. I can execute while controlling another person. Such as setting one up to throw a noisy rock at a guard and as he look away the other guy will rip him a new one. Since dead enemies can be discovered, ti is totally possible to depose of them in a myriad of ways. Such as into bushes and off cliffs. When the alarm trigger a swarm of alerted folks comes running from various doors to investigate. The plot is fairly decent, with some colorful heroes. They are fun and quirky, but over all they’re a bit stereotypical. If you look away from the way the youngest member talk. She has some really fun and disturbing lines. Especially when dropping lethal things on unassuming victims.

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When using a game pad, the A button does it all, well almost and is very finicky when multiple things are too close. Such as torches, bodies, doors and grappling points. The same struggle can happen if two corners are too close as I try to descend from the roof. Plus some enemies are virtually impossible to quick tag with the vision cone.

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Repeating dialogue. Some NPC keep repeating lines during the run of a level. This gets very old very quick. Especially the first time around, since I take a long time to complete the levels. I would really appreciate a way to turn off or down the volume of in-game NPC’s. Luckily everyone can be killed. It’s a true sign of patience to let them live. Especially that drunk man in town.

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This game is hard and that’s just on normal. On The highest difficulty the game is just mean. Luckily there are medals and steam achievements to unlock for the completionist. It will only take several playthrough of each level to do so. One thing is for certain, doing it all is a challenge all on it’s own.

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Enemies are as expected. They will fall for the same trap over and over again. Place a spring loaded floortrap, blow the whistle and watch the guard get Impaled. Naturally this usually causes panic, where the ignorant fools will comb the bushes. Only to find nothing, and return to their guard duties. With some reinforcements and replacements. There is a price to trigger the alarm after all.

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The music is quite melodic and is very fitting. A bit forgettable, filled with traditional Japanese instruments and a lot of modern sounds. It’s not bad at all. It’s there and it works. The voice-overs are quite good and can actually be set to fully Japanese, which is quite fitting for the era Shadow Tactics takes place. One thing I found very terrible though, it’s the sound of snoring guards. It’s too loud compared to anything else I’ve encountered.

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Due to the difficulty and style of gameplay, Shadow Tactics is not a game everyone can enjoy. However I still highly recommend it for anyone whom like a good stealth game. I can’t stop myself from wanting to play more. Also there are blood and decapitations within the game. There is also a demo of the game.

shadowtactics

 

Disclaimer:  We received this game for review purposes only. As such, all views in this article are our own. No money has been exchanged for this.

Njål Sand