Tag Archives: Haven Review

Haven Reviews: Evil Genome

Haven Reviews Evil Genome

A fiery red head is shot down over a dirtball of a planet, then proceed to wake up with no memory and a questionable ai companion. Despite the amnesia she still kicks ass and takes names, while uncovering a contrived plot with some odd twists and turns.

A smooth skill based combat system, where the character only attack, or dodge when given input. The transition from kicking, to shooting dodging is smooth and very responsive. As enemies and bosses dies, loot and experience points is gained. Which unlocks various fancy skills and passive effects, when the gained points is spent within the skill tree. The world itself is littered with pickups hidden here and there, some that can only be reached with specific abilities and upgrades. Lot items can be sold, gives stats and other benefits as well. Yes Evil Genome takes a lot of inspiration from other side scrolling platform games and it works. 

Evil Genome looks very nice, especially the character models and it’s very easy to see that they put a lot of effort into them. Which is a stark contrast to the brown, bleak dust bowel of a planet the game take place on. Small texts of lore and exposition can be found as well. A bunch of minuscule side quests and a truck load of talkative npc.

Aside from an relentless onslaught of enemies and horrible nasty monsters, there is always a decent challenge to be had, because evil genome is not shy about throwing big burly bosses in your face.

Unfortunately the voice acting is a bit stiff and definitely very wooden. It’s not to shabby for a localization, just a bit flawed and flat to say the least. The subtitles does have some annoying comma and white space errors, but that’s rather minor complaint. Other than that, there is moire loading than I would like for a game of this nature.

Personally I feel that the game is a bit heavy handed on giving the player achievements. Even if there are several in game rewards. Seriously I got an achievement for watching the intro and one for opening a chest.  Other than that the a Chinese dialogue, with English subs would be a welcoming addition. All in all a solid game, with rough edges soon to be patched out. But it’s not a game I can recommend for most casual players or for people who are very picky about questionable Asian dubbing.

No money was received     for this review.

Njål Sand

Haven Reviews: hellblade, senua’s sacrifice

Hellblade us a mentally challenging trudge trough Hel, the underworld of Norse vikings. It is a miserable place of malcontent. Senua is on a brutal trek into the belly of the beast, with a slew of voices in her head. The story is well executed with a very earnest story that is not for the week of mind, or those who have mental issues. Even if the end is truly well urn. The scenery is stunningly beautiful, with some of the most moody and imaginative scenery in    yet to see. As someone from a viking land up north, whom have a more than passing familiarity to Norse mythology. Hellblade does a simply wonderful job at imagining nordic inspired locations. Though I truly miss a decent fjord. Meanwhile the story has a superb narrative and narration, where the world is littered with Norse mythology snippets. That being said Hellblade is a self contained story where everything you can do is there from the start. Combat is surprisingly simple and very efficient. However the combat does fall into meat wall territory, unless set to easy. Heavy attacks are combined with light ones, timed blocking, lenient dodging and a focus mechanic that slows everything down for a short period of time. Meanwhile the other part of the game is puzzles and harrowing situations, followed by long stretches of simple puzzle solving. Essentially a door is blocked by runes, which the shape has to be found, seen and focused on. Such as a distinct shadow on the wall after lighting a torch, or lining up some specific scenery. There are also a fair share of illusions and perspective tricks in place as well.  Which is a very interesting and fun way to do puzzle solving. Instead of scrounging for keys and banging things together until it magically works.  A feature I truly enjoy is the fantastically unobtrusive hud. The music is also fantastic, moody and something I need to look up later. That being said I ran across several crashes and some minor bugs. Such as walking backwards when crawling through the engulfing darkness. All in all a great game that took me eight hours to complete. Where it is impossible to miss the achievements. That being said, the save file will not be affected by dying a lot. Then again I died a grand total of five times. This is not a game for children and the feeble minded our those easily bored by long stretches of fumbling about.

Haven Reviwes: Fortnite Early Acess

 Fortnite is a fun, fast and very addictive game, From green rabbits with guns, to grumpy muscle men cutting their way out of a city eating worm. Epic games knows how to deliver a quality experience. 3rd person action, unique abilities, looting, crafting, a plot, zombies, exploration, base building, a skill three, traps and tower defense. Topped of by the ability to play with 3 other people in glorious cooperation. If you got through all of that you’re probably a tad confused. Fortnite is one of those games that combine many great game play elements into one polished and mostly bug free package. The graphics are colorful, with a cartoon like art direction and over exaggerated features. Which makes for an exceedingly nice combination. The music is fairly a fairly okay fare, with several dynamic tunes, depending on the action. They’re there and they sound okay, but ultimately they are very forgettable. For some reason Fortnite is very found of whooping the butt of various loot pinata llamas. Which talks a lot and is brutally decapitated in a shower of candy and schematics.  The most efficient and best way to unlock new heroes and weapons that can bu build during the missions. Unfortunately this is quite much luck based. Normally I loathe zombies, as they are the most bland, rotten and boring enemy imaginable aside from annoying bats. However this game fixes that by throwing a lot of variation and special enemies that will rip you a new orifice. Plus that they gain various nasty elements later on. That being said, the game does contain a quite bit of grinding. Which will drag out the game a lot, so that is something to keep in mind. It is a time sink, a very addictive time sink. That being said many missions brings a lot of new elements and modifiers to keep things fresh. 

Combined with a randomly generated terrain. As I mentioned earlier tower defense is an important aspect of Fortnite. Most maps have an objective to defend, other wise the relentless horde will destroy it. That’s why manufactured traps and walls can be built all over the place to stop the scourge from getting through too fast. Buildings can be built anywhere as long as one have enough materials. Not to mention the storm shield, which is the main base of operation, that can be built up any way you like. An arena that has to be defended at least 10 times during the story mode. Which is another nice thing about the game, it has a fully voiced story mode with quirky characters and an over enthusiastic robot. In conclusion a good game, with many nice qualities, with quite a bit of grinding. The most negative aspect of the game thus far is that most ability powers are way too weak or short lived.

https://www.epicgames.com/fortnite/en-US/home

Njål Sand