Tag Archives: Gamers-Haven

Haven Reviews: several Good Old Games

Haven reviews: Several Good old games. GOG is a fantastic service that breathe new life into old titles, which may or may not run properly in new operating systems. Most of that has to do with the original game code being crap and a general lack of compatibility. Some games run fantastic even on Windows 10, while some will only run on a specific OS and some does not run at all. This is a short list of several games I bought from GOG.

Blood: One unit whole blood

It’s violent, filled with blood, mutilations and monsters. It’s a old school fast phased first person shooter, with some inventive weapons and some great sprites. The GOG release comes with the original music and the FMW sequences. Which has not aged well at all. The 3d graphics looks worse than my first attempt at modelling. Which is quite jarring, since the in game graphics are quite good, with detailed sprites. Each level has an unique design and theme, heavily inspired by horror movies. A froze Johnny can be found in a hedge maze. While the game supports different resolutions, they may or may not work entirely as intended. At least they’re there. There is only one big issue and that is the music. It can’t be turned muted, turned down or stopped. Especially in the amusement park the music is loud. Not sure if GOG can fix this.

Swat 4

It’s a game about breaching doors, busting criminals and rescue civilians. Where the biggest question is why that guy ignore teargas and where the devil a suspect dropped his gun. The Ai is questionable, but the levels are fun, with random perp placement. It runs, looks okay for the most part and sports a terrible aspect ratio. However it does come with the expansion pack. The game itself runs fine, minus one place where it had stuttering and slowdown. Apparently there are mods to improve the game. Such as the elite forces mod, that takes the realism up several notches and adds more features.

Sim City 4

Build a town, run the town, play mini games to keep earning more money. Then call in a meteorite and nuke it all to hell. Just for fun. While juggling traffic jams and air pollution. It’s fun, addictive and a great educational game, when it comes to city management and all the problems that comes with it. Runs fine, looks fine and it works.

Roller Coaster Tycooon 2

Run and operate a custom built amusement park. Build attractions and kill guests with a badly designed roller coaster. It’s a seriously fun management games, with many fantastic features. However the sprites and the interface is almost impossible to see. Since everything is so small. Usually these old games have too large interfaces if anything.

Outlaws

Lucas art made a game about a sheriff trying to rescue his wife from a big man, with a lot of money. It’s a first person shooter, with some fantastic levels, questionable physics and a insane difficulty. The dynamite has some of the worst physics I’ve ever encountered in a game. It’s also prone to random crashes.

Alien Breed: Tower Assault

Your ship has crashed and the place is over run with alien monstrosities. It has coop, challenging levels and limited ammo. With enemies that spawn in your face a lot of the time. It runs great and has a cheesy as hell intro movie. It’s top down and easy to play, very hard to complete with several paths to take.

Anachronox

A gum shoe detective has an office on the top floor of a seedy bar, set on a very odd planet. it’s a turn based RPG game, with a great story, some really interesting characters. But is littered with so many bugs, that i’d recommend watching a let’s play on Youtube. I have had all of the movie sequences go on repeat, while I was still playing. Looping them when ever I got back to the spot. At one point I also fell through the world.

Planescape: Torment

A man wakes up in a morgue, with no memory, next to a talking skull. It’s one of the few RPG games that brings the town of Sigil to life, with good graphics and for the most part avoidable combat. It’s a terrific story, with a lot of twists and turns around every corner.

Tyrian 2000

Jump from system to system, collect data logs and kill hordes of enemies. It’s a top down scrolling game, where  you control a heavily armed and poorly protected space craft. It’s an okay game, with some dry graphics and intense bosses and a hair raising difficulty.

Archimedean Dynasty


The world has gone down the crapper, along with man kind. Now everyone lives under the sea and commute with submarines. Which pilots a lot like space crafts. As far as sandbox games goes, it’s very open ended, with some catchy tunes and hard enemies. Plus a plethora of bugs. It may or may not run properly. Personally I could not see anything on the screen, followed by random crashes. Hopefully a fan patch or GOG will make it run better.

Njål H Sand

Haven Review: Shiness The Lightning Kingdom

Shiness the Lightning Kingdom, I have honestly been looking forward to this game for a incredibly long time, from the moment I saw it on kickstarter I have been following the game obsessively waiting as patiently as I can to get my hands on a copy of it and honestly, moment of truth?

It was so worth it, there are a few minor bugs here and there like getting stuck when you jump up and you land on a area connecting two zones. But outside of that one really annoying bug, and some crashing the game is surprisingly good.

Now, the biggest thing I’ve noticed with the game is its combat system. It is a very unique combat system, unlike traditional RPG’s where you have the lineup of characters fighting by your side this one takes a cue from Street Fighter where one character fights one enemy, however you can trade out during the fight for another character to best match your enemies this ability is also granted to the enemies as well that you fight.

The biggest difference is that the battles are handled in a arena concept. When encountering a bunch of enemies, it makes a dome around the fighting arena and you are forced to battle one on one with all the enemies until there is a victor, subsequently everyone gets EXP from the battle and they don’t need to participate in the battle to get EXP.

However if you plan on learning new skills, or moves you must use them in battle or else that character will never learn them. So it’s a double edged sword, you can have one good character or if you want a team of good characters you need to individually train them all.

Another fun factor of the game is its stage mechanics, where each character has a special skill to help them solve various problems that occur in the stages you play in. Chado can throw rocks or place them, Poky can connect electrical current with his wrench, and the other guy has psychic powers. I forgot his name, but he looks cool!

The story thus far is to primarily get to a place called the Land of Life which for the most part is the grueling aspect of the game. Although having only played the game for several hours at this point, I have been really enjoying the combat and the interactions with the other characters in a comic book mischief type of setting.

Action scenes are done with comic panels and audio dialog instead of a more interactive experience to give the game more of a fun and mischievous kinda feel and honestly? It works really well for the game.

I really enjoy the characters, the story so far, and the soundtrack to the game which helps add a bit more life to the game. I also absolutely enjoy just how colorful and vibrant the game is and its something I openly look for in games because I love to see actual color in games. Not some monochrome gray scaled game that says it’s fun, but a game that openly embraces color, antics, and understands that not everything has to be dark and gritty to be a game.

The interactions with the other characters, the jokes, the chance to jokingly insult a villain, these are aspects which help breathe life into this game and are the main aspects I really love about this title. I feel at times there is just not enough games out there that have these aspects. It’s not always about assassinating someone, it’s not always suppose to be grim. Sometimes we need a bright, cheerful, and fun loving game to break up the grimness of reality not only because it helps immerse us in a fantasy world, but also because it helps bring a freedom and joy that we cannot experience in the real world.

Shiness the Lightning Kingdom is one of those games that help share that fantasy to our reality and helps bring us back to the roots of gaming with its colorful and cheerful atmosphere and array of interesting characters.

-Daniel Clatworthy

 

Haven Editorial: PVP in Elite Dangerous

Haven Editorial: PVP and Elite Dangerous 

Space the final frontier, a place where only the elite can live dangerously and die screaming. Which I have done a lot of when dying and lousing, my bounty vouchers. When farming for two hours. Never the less I had a discussion with a friend and one of my acquaintances, whom have issue to say the least. He is talks about it’s based on realism, when I say that space is too dark and an optional filter for the cockpit would be awesome. Yet he fails to consider that a cockpit made of glass is stupid to have on a craft in the first place and that space has no sound. So much for the realism look. On the other hand he has a one tracked mind, plays private and trades a lot. Which brings me to the main point of this editorial concerning, pvp in Elite Dangerous.

A virtual battle arena would be a neat thing indeed, since player versus player is very much dying and dead. Imagine entering a station then que up for a pvp session in a specialized zone, where you’re actual ship can be used and the re buy cost is greatly reduced. Where people can bet money or spectate matches. Or you have to pay a fee. Sure there is pvp with random strangers, but at this point and the current scale. It’s quite pointless or not worth it at all. Especially since anyone I shoot in a system will put a bounty on my head, causing the government to murder me. Especially on a resource extraction site. Essentially what is the point of blowing a billion on ship upgrades and min maxing with engineers, if I can’t fight some random people without having to pay a lot when dying.
The AI is unfortunately very boring and uninteresting to fight.

Combat zones makes little or no sense, I would really thing that someone would fight around a station, trying to occupy it at some point. Because the whole idea of fighting around a strategic structure with a clipper modded to hell and back sounds so much more fun that a dingy sidewinder.

I’ve talked a bit before about realism in space games, the usual thing people point out is there is no sound in space. Which is true, and can solved by turning off the speakers. Technically the only place to hear sounds is things hitting my ship, because it has an atmosphere. Then again if Elite Dangerous would be very boring without sound. Speaking of sound, I really wish there was an in-game stereo in the ship. Instead of dynamic sounds changing based on events. I really want consistent music. Seriously, every teenager dream of owning a car, cruising down the highway with wind blowing through the hair while blasting off their favorite music.

Njål Sand