Tag Archives: dying

Haven Editorial: Zacerons 2016 game awards

Zacerons 2016 game awards

2016 is officially over. Therefor I can now make a list about the best games and worst games of 2016. This list is proof that 2016 was good year indeed. The hand picked games from this list is all based on the ones I’ve reviewed this year.

2016

No man’s sky:

An under-engineered, over hyped piece of software. Which runs like a three eyed, one legged man, hobbling on thin ice. Needless to say it runs terrible and I can’t get it above thirty frames per second. Despite everything setting all the settings to low. There is also that terrible loading whenever I start the game. Despite what Hello games will have you believe. That pesky star journey is a loading screen. It even says, loading shaders at the bottom. Slow loading times is a good indication that the game code is crap.

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“Fix the damn performance issues already!”

Overwatch:

I still play it despite my short temper, questionable aiming abilities and my raging murder boner. It’s a game about holding an objective against colorful weirdos, with skills on par with mine. Whom are more concerned with chasing kills and trashing scenery, than to push the wagon up a hill. Yes it is fun, terrible and awesome, all at the same time. 

 

“Murder, death kill and chill.”

Everspace:

Rogue lite meets space exploration, with a high probability of fiery death. While being having an armada of murderous and very angry lizard people son my tail. As I traverse the randomly generated galaxy. It is the most beautiful rendition of space I’ve ever seen within a game.

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“How to make space look fantastic.”

Enter the Gungeon:

Charming and fun, where everything is a pun related to ammo or a gun. A game about exploring randomly generated dungeons and killing bosses, while trying to get the gun that can erase the past. Hard to wrong with a sizzling hot, table flipping bullet hell.20160420200000_1

 

“Fun with puns and guns.”

Shadow Tactics: Blades of the Shogun:

Ninjas flip out and kill people, it is a proven scientific fact. At least according the interweb. Around the time of fire arms, where the shogun ruled and Japan was almost peaceful. A cleaver ploy to reignite the war is brewing and a team of ninjas are set out to thwart it. Someone finally decided to make a top down stealth game, I’ve not seen many of those since Commandos was new.

20161209153853_1“Best stealth game of the year.”

Xcom 2:

Aliens have taken over the earth and the resistance needs my help, in order to liberate Earth. This game improves on everything the previous release did and a lot more.  Though adding a mission timer was probably not the smartest thing to do. Overall a fun turn based strategy game.

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“Damn aliens, always digging holes in my backyard.”

Owlboy:

It took nine years to get it done and I’d say it was worth it. It looks fantastic and is immensely  fun to play. Starring Otus; A boy, whom also is an owl, with a flying cape and several useful companions, fighting menacing mechanical pirates.20161030235823_1

Worth the wait

Redout:

Strap yourself into a rocked, held aloft with anti gravity. While trying to avoid a fiery death as the track blast by. It’s the fastest and most polished racing game I’ve played in 2016. It’s just fun speed through a loop at 300 km/t. The music is good as well and apparently it can be used with virtual reality.

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“High octane crash and burn.”

Earth Defense Force 4.1 Shadow of new despair:

Finally a proper EDF game on pc. A last I can smash the bug horde under my heels,  without slowdowns and horrible performance issues. It’s one of the few third person games where you actually face down an overwhelming horde of enemies. 20160725160931_1

“EDF! EDF! EDF!”

The Incredible Baron:

While not the most played game on my list, it does sport a very good soundtrack, which I’ve been listening to a lot. Especially when writing my list for games of 2016. The game it self is not bad at all and looks good. It’s just not my cup of tea. Despite the quirky fun characters.20160804095119_1

“Kick ass music.”

The Final Station:

All aboard the man train to Armageddon. It is a fun game about managing a train, explore abandoned locations and keeping passengers alive, while the nefarious plot unfolds.20160825001136_1

“Quit dying on me, I’m trying to adjust the cabin pressure.”

Clustertruck:

The floor is lava is a simple game about not touching the floor.  Only this time around the the floor is composed of speeding trucks and questionable physics. It’s fun as long as you can manage extreme first person platforming.20161003183511_1

Bird of Light

A very fun run and jump game, with a deep and slightly depressing story about a very real problem India is faced with.20160724194007_1

 

“Slow motion matrix jumping is awesome.”
May 2017 be an even better year for games than 2016.

Njål Sand

Haven Reviews: Inferno Climber

Haven: Reviews Inferno Climber

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When I started the game I thought long and hard about which hero to chose from. All of them have something different about them. In the end it did not matter one bit. The game narrator kept feeding me stories of my greatness and insurmountable power. Naturally this story sounds way too good to be true. However that is the curse of a hero, to charge head first into a six meter tall dragon like creature. With only a dingy wooden rod to aid me. The outcome was certain from the get go, especially since I had no idea of how to play the game. Yes I died, in a fiery inferno. Normally death is the end, ironically enough I actually met him. He’s an ever so cheerful fellow. A very important and very cruel creature. Instead of staying dead, I woke up in a shallow grave, within a dying world.

Inferno Climber is a skill based combat game, with a leveling system and breakable weapons. After dying to a big bad boss, the player spawns in another location, where the game tutorial actually starts. This level is also one of the most important ones, as each time I   return to it, I can pick up weapons and potions again.

20160912135946_1Due to the nature of the game, death is a guaranty. Unfortunately this means that I have to chase down and recover my corpse, after buying a death certificate from Death. But in order to reach my body, I have to pick one of the other heroes available, which is the reason the first pick does not matter too much. However at some point I will probably run out of fresh corpses to throw at the meat grinder. The world of Inferno Climber is also covered in puzzles and devious traps. Which is one of the fun factors. Inch by inch, the world opens up and more secrets are found. 20160912143918_1

Luckily some of the most obnoxious areas game me a breather when I failed too much. There is a section of stealth, where overly aggressive skeletons patrols. I died a lot there and eventually a giant chicken spawned. The bird gave me a deodorant, which made me harder to see until I broke stealth. Enemies have no mercy and have no quarrels about kicking people on the ground. Which make recovery from a hard blow very hard, frustrating and unforgiving indeed. Some selected few enemies also have quick time events in order to escape them. Luckily the camera cooperates most of the time and lock-on actually works. Though it hates small spaces and being up against a wall. 20160911222646_1

There is also a fair deal of towering bosses, that will wipe the floor with anyone unprepared. I learned this the hard way. As my foes fall before me in Inferno Climber, experience points and money is doped as well. Each level up provides stat points to use. In the stat menu there is the usual selection of stats, which are quite self explanatory. The other way to improve stats is through loot, however even the strongest of armors will eventually break. Which is why there is a crafting system in place. Which proves a way make supplies.

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Graphically the game is very basic and a bit rough around the edges. Where everything serves a purpose. It a bit on the brown and the dark side at times though. Weirdly enough there are a lot of loading screens, despite the stylistic nature of it all. Music is solid and very instrumental, with some jaunty tunes and adds a lot to the atmosphere. The in-game sound effects of Inferno Climber are decent, if not for the critical existence failure alert. Having a repetitive beeping when almost dead is just bad design.
To top it all of the writing is decent and the game can be set to Japanese as well.

To sum it up, fun, frustrating and flawed. Highly recommended for people whom like a challenge, exploration and skill based combat. The kind that is after more that state of the art graphics. The Steam Achievements helps as well. On a final note,  do not expect to complete Inferno Climber in one sitting.

inferno-climber

Disclaimer:  We received this game for review purposes only. As such, all views in this article are our own. No money has been exchanged for this review.

Njål Sand