Tag Archives: classic

Haven Reviews: Turok 2 Seeds of Evil

Turok 2: Seeds of Evil

Have you ever had a dream of being a native American man, fighting dinosaurs, aliens and robots, while riding a gigantic triceratops. Mounted with dual grenade launchers? If not, what the hell is wrong with you? It is practically childhood imagination come to life, in a neat and gory package with fantastic death animations. It also sports the wonderfully inventive and equally gruesome cerebral bore launcher. A sadistic weapon which fires a homing bolt that digs out a humanoid targets brain and explodes. All of this is accompanied by neat sound effects and a catchy score. That being said there is something a bit odd with some of the models from the original game. Such as the blinking animation.

The levels in Turok2 are sprawling vistas and complicated labyrinths that will drive anyone insane. In fact that is the biggest issue, that can not be fixed without a total redesign of the game. Essentially the whole game is a needlessly convoluted maze, divided by teleportation pads. Which does rear it’s ugly head every now and then, when a thing can clearly be reached, but an invisible wall stands in the path. I have spent too much time looking for that damnable cage in the land of mad monkey mooks.

The last boss is still a boring bastard, which is easiest to beat with the nuclear launcher, which is littered all over the map

This is by no means the first time Turok 2 has been released on pc, but at least this time around it is a lot better when it comes to the control setup. Not to mention the ability to plug in a gamepad. However one of the most neat thing is the objective markers that can be activated, which shows destroyable things with an exclamation mark. The character models have also had a major upgrade. Which is very easy to notice, when going into the character gallery. As the story      progress various cheats are unlocked and they are as glorious and silly as ever before. Unlike the first Turok, the wireframe mode is back.

Naturally steam achievements are included as well, too bad they disable when a cheat is activated. Plus there are trading cards. The multiplayer is also back in action, in all it’s gory glory. Though it is for the most part the standard affair. All in all a very neat and nifty package, that comes highly recommended for fans of the series. Unless you hate being stuck in a giant maze, whilst searching for the next objective.

Disclaimer:  We received this game for review purposes only. As such, all views in this article are our own. No money has been exchanged for this.

Haven Review: Spirit Sphere

What do classic Game Boy color games have in common with Spirit Sphere? The visual appearance and color pallet. Which not many people can pull off properly for a game, which results in poor design, and gameplay. However Spirit Sphere is none of these with excellent design, and a visual appeal I absolutely love due to its classic look.

Spirit Sphere in it of itself is a very simple game with pong like gameplay, a sphere shows up and you use your sword to hit it back to the other side. However the sword is only one of the aspects of the game with various characters to choose from and unique weapons to use the game has a very character based aspect to it because no two characters are alike.

The aspect of the game as I have mentioned is like Pong where you hit the ball and try to score a point and even on Normal mode its quite challenging as I was getting my face handed to me by what looks like a very sinister wizard named Ozo.

During the games you play you can collect power ups to make winning easier from a bow, to bombs it feels like its screaming Links Awakening to me although its nothing like that, well apart in its visual appearance anyways. Another thing that ends up dropping in games is coins which you can use to get unlockable things from a beautiful fountain you can visit as well.

But I think one of the best features of the game so far is that it has a multiplayer feature, although the multiplayer is local-multiplayer only which I find a bit disappointing. Because I do think the game would do very well with a Online Multiplayer feature for people who want to kill time and also have a good time with friends.

The game even offers controller support to make playing it even easier, which makes me really wish I had a controller again because its one of those things that I am greatly lacking at this point in time.
Don’t get me wrong the game is very enjoyable but trying to handle this on a keyboard for me is incredibly difficult and quite hard to pull off.

I even enjoy the upbeat music to the game which sounds incredibly accurate for the era they are trying to represent. In conclusion though the game just screams retro, and not like most pixel-art games today where just because they have sprites they think its retro.Spirit Sphere is a game that takes the designs of a true retro based game’s and brings it to life for modern PC gaming.

-Daniel Clatworthy

 

Haven Review: DOOM [2016]

Doom_logoDOOM! If you’re a child of the 90s like me, you know exactly what it is. The popular game stayed with all of us for years, with its two-dimensional graphics displayed as three-dimensional rooms.  The game was all about fighting demons, as well as other sorts of monsters coming after you. It was incredibly popular and everyone loved it (apart from the soccer moms who screamed that bloody games are making our children more violent)!    2YYBfaq

Well that was then and this is now, and we have a new DOOM. The game has been reworked for a few years now; even had some closed multiplayer testing. But since it’s finally out we can at long last play and review it!

Thing’s start off fairly interesting, me sitting up from a weird coffin, only to see me shackled down and demons coming at me on all sides. They’re doing the most badass thing; just crushing their skulls into my coffin and breaking out. I quickly break out of a suit and learn the controls, going on a murderous rampage (of demons, no less) to finally leave the room I was in.

It was this first impression that told me I would love this title, because the game flows as if they took the original DOOM and just overhauled the graphics. The jumping, the moving around and the fights you get into felt to me like it was a rebirth of the original game and I absolutely loved it.DOOM-2016-Cacodemon_Plus_1437988255 However their are things that I found a tiny bit strange…mainly the glory kills. But I can understand that, being a new thing and innovation from the original design and concepts of DOOM, and it began to grow on me. The entire game felt so fluid to me, although I am playing on the Xbox One at this point. But I’ll get into that reason in a little bit.

The soundtrack stayed upbeat and hardcore, giving me a nostalgic trip. It was like I was listening to the heaviest of heavy metals as I crushed a demon’s skull in my hand  and watched its eye-balls pop out from between my fingers. I absolutely loved it. However I must mention that while I was enjoying my glorious killing spree, the game felt good overall. I felt like its story aspect was lacking and I was kind of disappointed at that, since they were changing a few things and adding other things.

But despite all this, it felt wonderful. It felt great and it truly felt like I was playing a piece of my childhood again. Although the game is obviously not for kids, let’s face it, some nostalgic parent out there will probably buy it and their kid will get a hold of it and it will create the next generation of DOOM fans.doom-2016_005

Now about what I said earlier in the article regarding playing on the Xbox One. A lot of people have reported this issue, and from my own research I can conclude that the PC port of DOOM is pretty broken for a lot of people. But groups and companies outside are not reporting on this and a lot of gamers have taken to complaining in Indie game development groups because of how broken it is.

As for myself, the title was broken for me as well. The start of the game was playable but if I opened Fraps, Loilo, and hell…even OBS, the game would close or it would give me a black screen in the top right hand corner. Even trying to adjust the graphics to 720p crashed the game and made it hang, and so I attempted to adjust the graphics manually, which also made the game crash.maxresdefault

Eventually I settled on playing it in 1080p and gave up on recording, but the moment I finished the tutorial area the game began to lag to no end and left me at 1 frame per second. This ultimately made me go to the Xbox One version of the game, because programming for a console system is far easier than for PC because the former’s hardware is always the same. But this brings up the point of Bethesda releasing a fairly broken version of DOOM onto the PC, and we are waiting for it to be fixed.
Despite this one major issue about DOOM, the game remains very solid in every way for our review scale, and again I absolutely loved it…even if I couldn’t play it on PC.

Everything about the title screams nostalgia and I continue to look forward to skull-stomping a demonic lord with my big boot!

: Disclaimer: We received this game for review purposes only. As such, all views in this article are our own. No money has been exchanged for this review.

-Daniel Clatworthy-

DOOM