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Haven Reviews: Fallout 4

Haven Reviews: Fallout 4

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«War, war never changes» The world went nuclear ,both     technologically and figuratively. Even rusty car wrecks produce a mushroom cloud. America and china fought a war over resources, which resulted in a nuclear apocalypse. Some humans took shelter in hidden underground vaults, to shelter themselves from the nuclear rain. Some m.ore success full than others. So far all the protagonist have emerged from such a vault, Fallout 4 is no different. If you look away from the hero being cryofrozen at the start, only to be woken up 200 years later. Only to witness the protagonists spouse getting gunned down, as doctors steal the baby.

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Fallout 4 is a first person shooter, within and open sandbox, with a level up mechanic. Where body parts can be targeted in slow motion, to brutal effect. But I assume you already knew that. Which means that I’ll prattle on about some new features instead. Guns no longer have durability and that is frigging sweet.

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Enemies have more and better animations, the ghouls are a true pain to deal with, as they lunge for my face. There are also an abundance of high level boss monsters that at least succeeded in spilling my guts more than once.

Then there is the abundance of power armor upgrades, too bat the thing run on a limited power source, which has to be bought or looted. Apparently there exist one with a jet pack as well. Not to mention the quite fun and engaging settlement building. The best part about it is the ability to build an artillery and bomb things to heck and back. Other than that the building mechanic is a secondary thing, which I don’t spend too much time on.

Since it hardly affects the story much. But it can provide some fun bonuses.The Fallout 4 protagonist now has voiced dialogues, with a very crummy dialogue tree, which is less flexible than ever before.Each level up gave me one point, I can put in an attribute or use in one of the lovely perks.I also greatly enjoy the unique weapon modifiers and the new unique weapons, such as being able to freeze enemies.

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On several occasion the game crashed on me, stability has always been an issue, a fan patch fixed some of it. When mods are activated the Steam achievements gets disabled, however that’s a small price to pay in order to get a portal gun, nude bodies and fancy effects to enhance the environment. Certain quest NPC still have the uncanny ability to engage in conversation with me, despite being hidden. It’s a really unfortunate trigger system. Though One of my biggest pet peeves must be the inability to see properly under water and a serious lack of things beneath the surface.

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However it is a very nice looking game, which is very fun and extremely addictive. Where the sound track is fairly decent, with a fairly decent in-game radio. As for the plot, it’s quite fun, but it feels like it’s missing something. It’s no where near the quality of New Vegas, but it makes up for it with the rule of, stunning scenery and locations.

Njål Sand

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Disclaimer:  We received this game for review purposes only. As such, all views in this article are our own. No money has been exchanged for this.

Haven Reviews: Redout

Haven Revies: Redoutredout

Redout is one of the fastest racing games I’ve ever played on Steam. There is a serious lack of fast futuristic racers. Then again racing games are of a mixed bunch and is usually way too limited. Especially when it comes to AI and interesting tracks. Redout does deliver a fairly complete experience. 20161123063644_1

I just really enjoy speeding through corkscrews, at break neck speeds. Incidentally this is where the title comes from. When curves and speed becomes too great, the screen is likely to take one a red hue, while the vision starts to blur. There is a limit to what the human body can take. Plus it makes for an interesting mechanic. Along with the ability to adjust the pitch while going through a loop.. It’s something that has to be done, otherwise I’ll just scrape up my vehicle against the tarmac. Since the hover craft is both fast and brittle, any bump and scrape will hurt. Apparently there are powerups that can affect the opposition, however they are quite frankly boring. 20161123064704_1

Redouts campaign mode is composed of several companies to pick from. Each have individual stats and specifications on their speeders. The company picked will keep clambering for attention by offer money deals and contracts, which all relate to upgrades.  20161123065350_1The bags of money thrown at me I mostly use to buy upgrades and improving them. Progress equals higher velocities and harder races. Despite my best effort I’m not very good at winning in this game though. I have a really hard time handling the cornering and timing. 20161123064606_1 The cramped track width does not do me any favors. Then again I do have the habit of driving in first person instead of third. That could be a contributing factor. The boss levels are one of the thing that really make Readout shine. These are long hard races, with portals, that teleport the player to another location quite seamlessly. 20161123064958_1

Graphically the game is very polished and sleek. With some interesting track designs and some wicked loops. With various cool themes. Redout has all the hallmarks of a fantastic racing game. Tight cornering, drifting, catch up mechanics and some upgrades. The one thing it really lacks is a way to trash the opponents and more impact sound effects. I find t a bit too muted. The soundtrack is also quite good and upbeat, with some very catchy tunes. Being able to adjust the pitch, but pressing the stick back and froth adds some extra depth to the mechanics, preventing it from becoming a mindless arcade experience. Redout also comes with Steam achievements, which is always good. VR support I can’t comment on, since I don’t have it and a very functional multiplayer mode.

Disclaimer:  We received this game for review purposes only. As such, all views in this article are our own. No money has been exchanged for this.

Njål Sand

Haven Reviews: Owlboy

Haven Reviews: Owlboy20161030233831_1

Owlboy is a fantastically sculpted game that took a very long time to complete. For once it was worth the wait. The game follows the story of the mute Otus, a boy been berated by his terrible mentor all his life. Not that it stops the boy from becoming a hero, when the wicked pirates attack. Along for the ride Otus gain several faithful companions. These delightfully colorful creatures are carried around by him.
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But I can teleport them to my current location at any time. Naturally these characters I can also use to solve puzzles and bypass certain obstacles, due to their unique abilities. They can also be hurled into walls and its very enjoyable to see them slide down the surface.

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That being said, I found the start of Owlboy incredibly taxing, but that was mostly due to how terrible of a person Otus mentor is. It does not makes the story bad, I just want to shot the bastard. Story wise the game is well told and have some really nicely drawn cutscenes. Which can be skipped. This is a very good thing, since bosses does exist. Especially the giant mosquitos comes to mind. Since I actually died to them at least once. The controls works quite well and are very intuitive to use.

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The game is not very hard, but it can still be a challenge. Where restarting is quite fast and painless.

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Aside from a strew of Steam achievements, there are also an assortment of coins hidden in various maps, which unlocks nifty upgrades and some silly dialogue. Plus some conveniently hidden lore, that can be found here and there. Naturally I had some issues actually finding all of them, Since various abilities and a lot of exploring was required.

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Graphically the game looks visually stunning and each sprite is well drawn and animated. Though I have to wonder why the logo on the main menu is rendered different style, then rest of the game. It’s quite incredible how much feelings the sprites on the screen can show.

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While fun and all, at times during boss fights and such the flying feels a little floaty. There is also the thing where the camera stops panning until you move on the next screen is a bit jarring. Not to mention having the screen flash during certain attack animations.

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The music also very good and the same goes for the sound effects. Naturally the soundtrack can be bought seperatly, which is a very good thing, as some songs are worth listening to.

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Keep in mind though, that Owlboy is a platform game, with flying and object lifting. I enjoy it quite much indeed. Not every one will, unfortunately

Disclaimer:  We received this game for review purposes only. As such, all views in this article are our own. No money has been exchanged for this.

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Njål Sand