Tag Archives: Beautiful game

Haven Review: Seasons After Fall

Seasons After fall, in the most simplistic of ways it is a beautifully orchestrated game, from the majesty of its art-work to the very core elements of its game-play. There was another game I reviewed a while back called Ori and the Blind Forest and this game is most definitely on the same level of greatness as something produced by Microsoft Studios.

You play a seed, or you are often referred to as a Seed not really sure in this aspect because at a junction the story presents a narrative that argues this point. But anyways, once you arrive you are told to visit four different Sanctuary’s and meet each Guardian as you progress through each stage. The game involves basic puzzle solving, combined with stunning artwork, soothing melodies, platform gaming and lastly simply perfect narrative.

It is a fairly simple game and I finished it with a hundred percent completion in nearly eight hours being generous with time as well. But just because its simple doesn’t mean it is any less enjoyable, the game orchestrates itself in a manner that is both enticing and provocative to keep the players entertained. If you are a young gamer and you don’t want to expose them to more violent games, or any game that in general has violence in it. Than this would be the ideal game for you and your kids.

As the game has no enemies to combat and it relies heavily on its story telling capabilities and stunning artwork. However I will say this, for younger people the puzzles will in general keep the children occupied as they try to solve them. I found a few someone challenging myself which is why it took me eight hours to complete the game instead of finishing it quicker.

But I do have to note at times the controller felt very ridged and not my controller by the actual character controls itself. If you do not maintain momentum as you play through the game the character becomes a bit more listless and sluggish making solving puzzles that require jumping a bit harder.

I also encountered a bug in the game during its second phase, I guess you could call it that triggered my vibration settings on the controller and never shut them down. So now I got a glorified neck massager to help me stay at ease. Although this can be a bit tedious in general if you just enjoy having it vibrate when you jump or fall.

The only real solution to this problem is that you can turn it off in the settings menu but it completely turns the function off, if you turn it back on it will just continue vibrating regardless and not stop at all.

The game overall though is very solid, with stages that change for each segment you complete, a amazing mechanic to control the seasons to help solve puzzles like the Legend of Zelda Oracle of Seasons, and a beautiful and artistic world that feels as if it was painted onto my screen for me to enjoy.

Despite the game being really short, I really enjoyed it and highly recommend it to anyone who wants to play a very relaxing game. Seasons after Fall is more about the experience rather than the challenge and I’ve found it very fulfilling both as a game and as an art piece.

-Daniel Clatworthy

Haven Review: Beyond Eyes

 First up is our disclaimer. We received this game for review purposes only, and as such all opinions in this review are our own. No money has been exchanged for this review.
ctqh86i3Every so often there comes a game that attaches to your soul and makes you feel things that you either didn’t want, or didn’t know you could. Beyond Eyes is one of those games for me and a truly unique title in terms of overall concept.TGZ6LhPRK8HV.840x0.Vdef9Kkm Like Among The Sleep, it has a story to tell and it gets right down to it while you play. In Beyond Eyes you play as a young girl who’s story unfolds in a storybook-like fashion. While watching fireworks, an incendiary suddenly veers off course and blows up in her face.

The result is that the girl is left blind, coping with her loss in a garden. This is where you the player come in, guiding her around and chasing after her newly befriended cat.

However you are blind, which is a problem. The game offers you a white screen. As you explore the world, it fills in with what she hears and feels. Now as one would expect, this creates a genuine number of issues because you keep stammering into walls, buildings and various plants and animals as well.E3-2015_Beyond-Eyes_farm

As you play through the game you move at an incredibly slow pace which again, is understandable because: You are blind. You do however get to meet an interesting group of people as you play and can interact with a fair amount of things as you progress, like stopping to feed a cow or swing on a swing set.

I will however note that the controls for the game work well, and the music is pretty nice to listen to. I really enjoyed the “visuals” of the game…a kind of watercolor atmosphere. The fact that they went out of their way to tell it as a storybook is not something you see very often in games, and I think it’s quite charming because of it.

The overall design of Beyond Eyes is flawless in my opinion, and it grasps at a unique concept that very few have ever tried to achieve; I absolutely love it. It’s a game that takes a stance on things most people would never dare confront (as they are either afraid it wouldn’t sell well, or that the message wouldn’t be well received).

In conclusion though, I highly recommend this game to anyone and everyone. It would be great to see people playing it as a way to help understand what it’s like to be blind.

-Daniel Clatworthy-
BeyondEyes