Tag Archives: Action

Haven Reviews: Turok 2 Seeds of Evil

Turok 2: Seeds of Evil

Have you ever had a dream of being a native American man, fighting dinosaurs, aliens and robots, while riding a gigantic triceratops. Mounted with dual grenade launchers? If not, what the hell is wrong with you? It is practically childhood imagination come to life, in a neat and gory package with fantastic death animations. It also sports the wonderfully inventive and equally gruesome cerebral bore launcher. A sadistic weapon which fires a homing bolt that digs out a humanoid targets brain and explodes. All of this is accompanied by neat sound effects and a catchy score. That being said there is something a bit odd with some of the models from the original game. Such as the blinking animation.

The levels in Turok2 are sprawling vistas and complicated labyrinths that will drive anyone insane. In fact that is the biggest issue, that can not be fixed without a total redesign of the game. Essentially the whole game is a needlessly convoluted maze, divided by teleportation pads. Which does rear it’s ugly head every now and then, when a thing can clearly be reached, but an invisible wall stands in the path. I have spent too much time looking for that damnable cage in the land of mad monkey mooks.

The last boss is still a boring bastard, which is easiest to beat with the nuclear launcher, which is littered all over the map

This is by no means the first time Turok 2 has been released on pc, but at least this time around it is a lot better when it comes to the control setup. Not to mention the ability to plug in a gamepad. However one of the most neat thing is the objective markers that can be activated, which shows destroyable things with an exclamation mark. The character models have also had a major upgrade. Which is very easy to notice, when going into the character gallery. As the story      progress various cheats are unlocked and they are as glorious and silly as ever before. Unlike the first Turok, the wireframe mode is back.

Naturally steam achievements are included as well, too bad they disable when a cheat is activated. Plus there are trading cards. The multiplayer is also back in action, in all it’s gory glory. Though it is for the most part the standard affair. All in all a very neat and nifty package, that comes highly recommended for fans of the series. Unless you hate being stuck in a giant maze, whilst searching for the next objective.

Disclaimer:  We received this game for review purposes only. As such, all views in this article are our own. No money has been exchanged for this.

Haven Reviews: Streets of Rogue

Haven Reviews: Streets of Rogue

After the new major enacted some new and crazy laws, several disgruntled people in the city decided to form a rebel alliance. Which the player character joined, in order to bring down the oppressor.

Streets of Rogue is a game where each level have a theme and is randomly assembled, with a series of objectives. Which has to be completed in order to exit the floor to get to the next stage. Every now and then the game will also throw in special hazards, such as a killer robot.

Despite the pixelated graphics and simple character models, everything has a lot of charm in Street of Rogue, it’s also violent and sadistic as all hell. With several radically different characters to unlock and several ways to complete each objective. A stealthy approach is just as legit and feasible, as going in guns blazing. Or as I like to do, have random hoodlums trigger and run after me, and accidentally hitting the wrong target in the crossfire. It’s a glorious carnage to behold. The most insane so far is the pesky time bombs, which will bring down the entire floor when the time runs out. Virtually anything in the game can and will be destroyed, wrecked and thrashed.

Naturally there is an RPG element to the game and currency that can boy new options back at the rebel headquarters.

Since each unlockable character has a different approach, I just have to mention how awesome it is to play as a naked, alien baby body snatcher. Whom can take over the body of anyone, as long as their back is unexposed. Or the doctor who cant use a gum, but will gladly use chloroform to knock out anyone. A true pacifist indeed.

Streets of Rogue is very clearly centered around coop gameplay, since you will die a lot and I know for certain that I did indeed die several times. Other players in the game can revive the fallen one at the cost of half the health bar. Not to mention being a distraction, to leave that unprotected back exposed. Despite being in the very early stages with a lot of content yet to be added, it works like a charm and does everything it sets out to do. Not to mention it has gamepad support and is addictive as all hell. I will gladly recommend this game to anyone whom like rogue lite games, a ton of options and a bloody chaotic mess. With a kick ass soundtrack, which can be bought separately.

http://cdn.edgecast.steamstatic.com/steam/apps/256680998/movie480.webm?t=1489028767

Njål Sand

Haven Review: Resident Evil 4

Resident Evil its one of the classics of gaming, I remember picking up a copy of Resident Evil code Veronica from a pawn shop as a child and proceeding to get the crap scared out of me for a good while afterwards. Resident Evil 4 continues that tradition the same way it did then, with jump scares.

Now over time Capcom has innovated and and improved upon the series some results being good and some results being poorly received and now even though its been out for a good while Capcom has revised and refurbished Resident Evil 4 much like a lot of the series up to this point.

Now one of the first aspects of the game I noticed they improved upon that I for one am quite happy about is that you can freely save without the need to have printer ink and for the record yes, I haven’t played a Resident Evil since code Veronica.

However there is one thing I deeply loath about Resident Evil 4. I can handle the mini-bosses, the new approach to enemies, and the finishers but I cannot stand the whole escort missions. I grew up in the age of Golden Eye and and horrible escort missions and even though they improved upon the AI I still cannot stand escort missions and I go into them with a deep passionate loathing for them.

The combat seems infinity better than what it has been where you stand around swinging a knife around in mid-air. Although you do remain stationary almost all the time when firing a weapon so where it visually looks different and more fluid its still pretty bad in terms of combat. Although we can’t be too brutal with it as it is a product of its time and newer games look and feel a lot more fluid.

Music for the game remains as good as always, and as a fan of Capcom’s work over the years they remain pretty good in giving a perfect musical score to their video games from Mega Man, to Devil May Cry its always spot on to help set the tone and the fluidity of the game.

My only issues with the game besides the escort mission is the horrible character dialog it feels poorly conceived and to be fair not many decent Capcom games for that era have had very good dialog written for the characters.

The game ultimately outshines its predecessors in some good ways, but that doesn’t mean it has a flawless experience. Its nice to see Capcom bringing its older titles to the Xbox One, Play Station 4, and the PC. But I just wish instead of just increasing the resolution and updating the visuals. I would hope that they would also patch things or do a complete overhaul fixing some bugs.

The game is good though, and I’m gonna continue to play this.

-Daniel Clatworthy-