Tag Archives: Action

Haven Review: Shiness The Lightning Kingdom

Shiness the Lightning Kingdom, I have honestly been looking forward to this game for a incredibly long time, from the moment I saw it on kickstarter I have been following the game obsessively waiting as patiently as I can to get my hands on a copy of it and honestly, moment of truth?

It was so worth it, there are a few minor bugs here and there like getting stuck when you jump up and you land on a area connecting two zones. But outside of that one really annoying bug, and some crashing the game is surprisingly good.

Now, the biggest thing I’ve noticed with the game is its combat system. It is a very unique combat system, unlike traditional RPG’s where you have the lineup of characters fighting by your side this one takes a cue from Street Fighter where one character fights one enemy, however you can trade out during the fight for another character to best match your enemies this ability is also granted to the enemies as well that you fight.

The biggest difference is that the battles are handled in a arena concept. When encountering a bunch of enemies, it makes a dome around the fighting arena and you are forced to battle one on one with all the enemies until there is a victor, subsequently everyone gets EXP from the battle and they don’t need to participate in the battle to get EXP.

However if you plan on learning new skills, or moves you must use them in battle or else that character will never learn them. So it’s a double edged sword, you can have one good character or if you want a team of good characters you need to individually train them all.

Another fun factor of the game is its stage mechanics, where each character has a special skill to help them solve various problems that occur in the stages you play in. Chado can throw rocks or place them, Poky can connect electrical current with his wrench, and the other guy has psychic powers. I forgot his name, but he looks cool!

The story thus far is to primarily get to a place called the Land of Life which for the most part is the grueling aspect of the game. Although having only played the game for several hours at this point, I have been really enjoying the combat and the interactions with the other characters in a comic book mischief type of setting.

Action scenes are done with comic panels and audio dialog instead of a more interactive experience to give the game more of a fun and mischievous kinda feel and honestly? It works really well for the game.

I really enjoy the characters, the story so far, and the soundtrack to the game which helps add a bit more life to the game. I also absolutely enjoy just how colorful and vibrant the game is and its something I openly look for in games because I love to see actual color in games. Not some monochrome gray scaled game that says it’s fun, but a game that openly embraces color, antics, and understands that not everything has to be dark and gritty to be a game.

The interactions with the other characters, the jokes, the chance to jokingly insult a villain, these are aspects which help breathe life into this game and are the main aspects I really love about this title. I feel at times there is just not enough games out there that have these aspects. It’s not always about assassinating someone, it’s not always suppose to be grim. Sometimes we need a bright, cheerful, and fun loving game to break up the grimness of reality not only because it helps immerse us in a fantasy world, but also because it helps bring a freedom and joy that we cannot experience in the real world.

Shiness the Lightning Kingdom is one of those games that help share that fantasy to our reality and helps bring us back to the roots of gaming with its colorful and cheerful atmosphere and array of interesting characters.

-Daniel Clatworthy

 

Haven Reviews: Turok 2 Seeds of Evil

Turok 2: Seeds of Evil

Have you ever had a dream of being a native American man, fighting dinosaurs, aliens and robots, while riding a gigantic triceratops. Mounted with dual grenade launchers? If not, what the hell is wrong with you? It is practically childhood imagination come to life, in a neat and gory package with fantastic death animations. It also sports the wonderfully inventive and equally gruesome cerebral bore launcher. A sadistic weapon which fires a homing bolt that digs out a humanoid targets brain and explodes. All of this is accompanied by neat sound effects and a catchy score. That being said there is something a bit odd with some of the models from the original game. Such as the blinking animation.

The levels in Turok2 are sprawling vistas and complicated labyrinths that will drive anyone insane. In fact that is the biggest issue, that can not be fixed without a total redesign of the game. Essentially the whole game is a needlessly convoluted maze, divided by teleportation pads. Which does rear it’s ugly head every now and then, when a thing can clearly be reached, but an invisible wall stands in the path. I have spent too much time looking for that damnable cage in the land of mad monkey mooks.

The last boss is still a boring bastard, which is easiest to beat with the nuclear launcher, which is littered all over the map

This is by no means the first time Turok 2 has been released on pc, but at least this time around it is a lot better when it comes to the control setup. Not to mention the ability to plug in a gamepad. However one of the most neat thing is the objective markers that can be activated, which shows destroyable things with an exclamation mark. The character models have also had a major upgrade. Which is very easy to notice, when going into the character gallery. As the story      progress various cheats are unlocked and they are as glorious and silly as ever before. Unlike the first Turok, the wireframe mode is back.

Naturally steam achievements are included as well, too bad they disable when a cheat is activated. Plus there are trading cards. The multiplayer is also back in action, in all it’s gory glory. Though it is for the most part the standard affair. All in all a very neat and nifty package, that comes highly recommended for fans of the series. Unless you hate being stuck in a giant maze, whilst searching for the next objective.

Disclaimer:  We received this game for review purposes only. As such, all views in this article are our own. No money has been exchanged for this.

Haven Reviews: Streets of Rogue

Haven Reviews: Streets of Rogue

After the new major enacted some new and crazy laws, several disgruntled people in the city decided to form a rebel alliance. Which the player character joined, in order to bring down the oppressor.

Streets of Rogue is a game where each level have a theme and is randomly assembled, with a series of objectives. Which has to be completed in order to exit the floor to get to the next stage. Every now and then the game will also throw in special hazards, such as a killer robot.

Despite the pixelated graphics and simple character models, everything has a lot of charm in Street of Rogue, it’s also violent and sadistic as all hell. With several radically different characters to unlock and several ways to complete each objective. A stealthy approach is just as legit and feasible, as going in guns blazing. Or as I like to do, have random hoodlums trigger and run after me, and accidentally hitting the wrong target in the crossfire. It’s a glorious carnage to behold. The most insane so far is the pesky time bombs, which will bring down the entire floor when the time runs out. Virtually anything in the game can and will be destroyed, wrecked and thrashed.

Naturally there is an RPG element to the game and currency that can boy new options back at the rebel headquarters.

Since each unlockable character has a different approach, I just have to mention how awesome it is to play as a naked, alien baby body snatcher. Whom can take over the body of anyone, as long as their back is unexposed. Or the doctor who cant use a gum, but will gladly use chloroform to knock out anyone. A true pacifist indeed.

Streets of Rogue is very clearly centered around coop gameplay, since you will die a lot and I know for certain that I did indeed die several times. Other players in the game can revive the fallen one at the cost of half the health bar. Not to mention being a distraction, to leave that unprotected back exposed. Despite being in the very early stages with a lot of content yet to be added, it works like a charm and does everything it sets out to do. Not to mention it has gamepad support and is addictive as all hell. I will gladly recommend this game to anyone whom like rogue lite games, a ton of options and a bloody chaotic mess. With a kick ass soundtrack, which can be bought separately.

http://cdn.edgecast.steamstatic.com/steam/apps/256680998/movie480.webm?t=1489028767

Njål Sand