Haven Review: Super Mario Bros: Crossover

4
Mario, Luigi, Link, Samus, Simon, Rockman, Forte, Bill, Ryu, Sophia.

Super Mario Bros: Crossover

1
An alternate Megaman skin

Everyone has heard of Super Mario, that red plump plumber who stomps on different animals in his quest to save a princess that might be in another castle. It is a true and tested formula that’s still quite popular. This might sound like the idea from a weird fan-fiction, or just Nintendo doing their stuff again. But this crossover is no half-baked fever fantasy from an enraged fanboy. It’s an actual game. Take the first Super Mario game, add a slew of other characters from the same age and system, then import their respective powerups and physics. The only real changed is that some characters now have a double jump to traverse the world of Super Mario Bros.

A different skin and a different dead hero”

Yes, you heard me right. In this very game, Bill (from Contra), Link, Megaman and more can run around making a mess of the Mushroom Kingdom. Very few things can stand up to the spreadshot as it tears Bowser…and every hidden powerup block…a new one. The guys behind this game have done a fantastic and very impressive job of importing and implementing all of the most important elements into Super Mario Bros. Aside from several characters, there are also different themes, skins, music and a lot of cheats. Interestingly, the lost levels are included in this game, as well. Too bad that it’s a flash game; it really makes it a bit troublesome. Luckily, controls can be changed and there is a fullscreen mode. Using the arrow keys has never been a pleasant or practical experience, in my view. They’re just too far down on the keyboard to be comfortable. Fortunately, such things can be rectified with software and a gamepad!

3
Samus in the house!
2
Spread shot destroys everything!

After playing it for a while it occurred to me that the iconic sound effect of picking up coins is really terrible and too high pitched, just as with the Nintendo console. Since each character comes from a different game, their respective music and graphics were brought over, as well. Apparently NES graphics were not good enough, so they also took the ones from SNES, as well. This gave me the option to pick a tile set to go with, or just make a garbled mix of random tiles. The choice is there and that’s all that matters. There’s only one very big problem with this game: it can never be legally sold online since certain people and companies own the various trademarks. Since it’s free in a browser, anyone can play it and everyone who likes Mario can enjoy it.

Disclaimer:  We received this game for review purposes only. As such, all views in this article are our own. No money has been exchanged for this review.

http://supermariobroscrossover.com/resources/super-mario-bros-crossover.84/

Njål H Sand