Nerd Editorial: Ultron DOES have strings, and they’re pulled by Joss Whedon

So Joss Whedon finally came out and started talking about Ultron in the new Avengers: Age of Ultron film coming out in May. You can find a link to an interview here (http://geektyrant.com/news/joss-whedon-discusses-ultrons-powers-in-avengers-age-of-ultron) where Whedon talks about how he had to play with Ultrons powers to make sure that the general audience could understand Ultrons power. For those unaware, according to comic lore, Ultron was a supervillain created by Avengers member Hank Pym with the brain patterns of his creator. You could draw parallels to Mary Shelly’s Frankenstein, merely with robots instead of body parts.

200120_press01Based on that interview, I like where Whedon is taking Ultron and the twins of Quicksilver and Scarlet Witch. I feel that there comes a point where when a machine devlops AI (Ultron, Brainiac, Skynet, pick your poison), there’s only so much you can do before they wipe out the globe (terminator, the Matrix, etc.). I’m not sure how much story writing you could about a group of Superheros when there is no world left to save. I digress though. I feel that “nerfing” Ultron will be best for business, and should Ultron find a way into another film in the future, they can supersize his powers then. For a first outing though, all I can say is ASSEMBLE!

Tech Editorial: Where is Linux going with Gaming?

TuxYears ago, Microsoft decided that Windows would be the gaming platform. Currently if you own a gaming PC, it’s probably running Windows. There’s a lot of historical and technological discussion to be held over this fact that has held in the PC gaming community for countless years.

Really you could say it all began with Microsoft having a jealousy of the old timer consoles like Sega Genesis. They were running all sorts of neat games in the day. DOS did have games as well of course, but there was a fundamental difference. Look at today, if you make a game for the X-box 360, you know it’s going to run on X-box 360 hardware. If you write a game for PC however, there’s all sorts different types of hardware you could encounter. Nowadays encountering different types of hardware isn’t as problematic. In many languages such as Java, a programmer really has to think little of it. Even someone who writes their games in a lower lever language like C++ can for the most part avoid trouble with today’s fancy development libraries and engines. Back during the times of DOS though, developers had to do more of their own work ensuring that their games ran on different machines.

I mentioned libraries minimizing this issue, and a library was exactly what Microsoft created. DirectX was born at this time to give game developers a way to write games that could be built for Windows and be distributed. DirectX was especially important for Windows because it was an OS that enforced more rules than DOS, using resources to keep a more cooperative system. DirectX was designed so that game developers could still eek that performance they wanted.

  How this ties in with this article though, is the fact that DirectX was unsurprisingly only made for Windows. To this day it only runs on Windows, and not on Linux or Mac. There is a noble counterpart however (sort of).

OpenGL is a cross-platform rendering library, it in short runs on anything provided you use it compliantly. It doesn’t make sense to compare it directly to DirectX, as OpenGL is soley a graphics library, while DirectX encompasses things needed for a game in general. You’re better off comparing OpenGL and Direct3D.

You can make OpenGL today run on Windows, Linux, iOS, Android. Hell you could write OpenGL code for the Dreamcast still. The only catch being you have to interface it properly with the platform in question. There are however plenty of libraries nowadays that run with OpenGL and handle these kind of details for you.

The thing is, OpenGL and Direct3D have been competing for years, and there hasn’t been a victor. I say we should want OpenGL to come out on top, but it hasn’t. There’s already a lot of games and game engines written with Direct3D. It won’t just step out of the picture suddenly.

  There is plenty you can learn about the long standing conflict between OpenGL and Direct3D, but I feel it’d be out of the scope of this article to go too far in depth. So I’ll summarize below.

  Many games are written specifically for Windows (use DirectX) and cannot be simply ported to Linux (Don’t use OpenGL or know how to communicate with hardware on Linux). This means that either the game just doesn’t work, or you have to have software such as Wine to use it. Wine is always getting better, but in the end it’s a work around to an application not being able to run native to Linux.

  With the past somewhat explained, let’s talk about now and the future, and the implications of Linux becoming a key player in the gaming world.

  First of all, there’s nothing about Linux itself that makes it a poor platform for games. As a matter of fact, there are a few really nice pros with Linux, some obvious, some not so obvious.

  One that’s great and not known to all, is the fact that Linux distributions tend to be lightweight, some more so than others. The minimum amount of RAM you might need for a game could very well be lower on Ubuntu than on Windows 7.

  Secondly, and obviously, Linux is totally free. This is a no brainer, but I really must point this out. It’s an entire OS for free, Windows can cost a lot depending on which version you’re getting. So maybe in the future you could spend that money not on Windows, but for more RAM, or a better GPU, etc.

  Third point, games do have potential to run better within Linux. Now, I don’t want to get misleading here. Some games today run better on Linux, while some better on Windows. There can be all sorts of reasoning behind this. All in all though, because of the lesser overhead with Linux, there is potential for greater performance. We’ve seen examples with some of Valve’s AAA titles running superbly on Ubuntu, even better than Windows. The catch is some video cards don’t have the best driver support in comparison to Windows, and the games that do run well on Linux are very likely to be running on OpenGL, not Direct3D.

  Now, I just mentioned Valve, let’s talk about Valve. It’s no secret Gabe Newell decided Linux needed some love. It’s also no secret that Valve has actually created their own distro of Linux, creatively titled Steam OS. Valve promised to make their own games run on Linux, and they were serious about it. I was very happy when I switched out of Windows to (you guessed it) and found that I could still play Dota 2 just fine. Some of my favorite titles such as Mount and Blade: Warband also still worked. There are games being released with builds for Linux on Steam, and the number of these games are increasing. Valve is playing a huge role in Linux gaming, what I really believe is the needed push to make Linux gaming dreams come true.

Tabletop Editorial: The Benefits of Tabletop Gaming.

Alright tabletop gaming you know sitting down with your family for a delightful repast of Monopoly, Scrabble, and other old classics. What is the real benefits of it well besides family time.
Big-Bang-Theory-Clue For some people when you get older you don’t really care about those games as it gets kinda “childish” and you don’t want anything to do with them. I for one make excuses up so I don’t have to play. But honestly when it comes down to it there is a lot of fun involved. Lets say for a moment you aren’t the person who goes out binge drinking but instead want to have a good time with your friends.

Breaking out twister provides some good laughs and some awkward positions for everyone to be in. Now a days there is a lot more variety in the tabletop gaming area with My little Pony themed Monopoly. My only wish is that I lived closer to my friends to play with them. As time progresses you forget just how much fun something as simple as a tabletop board game can be.monopoly-my-little-pony

When I am feeling up to it now a days I break out Battleship and then epically lose to my wife because to her I have become predictable. When it is all said and done tabletop gaming can be a great thing and that is not even bringing into question Yu-Gi-Oh! Magic the Gathering or other highly competitive trading card games.

Tabletop gaming can bring people together you can have a good time with friends and avoid potentially injuring yourself in some horrible way unless you are playing giant Jenga. Final thoughts? Time the time get a good tabletop game maybe Risk! Invite your friends over and have a good time let look and just have fun.

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-Daniel Clatworthy-

A safe haven for anyone and everyone.