Haven Review: Street Fighter V

indexFirst up is our disclaimer. We received this game for review purposes only, and as such all opinions in this review are our own. No money has been exchanged for this review.

Alright so the last time I played Street Fighter I was a kid. A local pizzeria that had the arcade machines set up and I loved it, although I did have a rough time trying to jump.

Now it’s been a few years and they’ve launched the PC edition of Street Fighter V; it’s what I’m playing today! I know I’m treading on sacred ground here because I realize there’s a huge fan base and tournaments on a global scale. Parodies abound on how great the competitions are in anime.street-fighter-v-screen-01-ps4-us-15jun15

So here I’m playing and all I read about from PC Gamer, Game Informer and other companies is how buggy the game is on PC. Truth be told, even a few other company press representatives told me they were having issues as well. The only issue I had was that I couldn’t accept the terms and conditions until I went into low-spec mode, and once I did that I was able to play it just fine…even outside of low-spec mode.

I was having a really great time playing it but soon learned that there is a “trainer” going around to cheat against other players, as well as online. I found this trainer and took it for a test drive. For the sake of argument and before anyone accuses me of cheating, I only used it offline and to check out various “unlocks”. These include extra colors for characters. I remain thoroughly unimpressed. 07_chunli_throwI kept playing and kept hearing about more issues, one of which I can relate to: players rage-quitting just to keep their win streaks online; a common issue in competitive games. Although it rarely gets fixed, Capcom has been saying they will be rectifying this issue as soon as they can.

Despite what the other press outlets have said, I actually have been enjoying myself; mainly playing through survival and ignoring the story mode. They have it setup in a way where you can get challenges from other players even when you’re playing against the AI. It essentially just pauses the entire mode to accept challenges from others. Win or lose, the game returns you to where you were before the challenge began. I found this enjoyable, but on the same note it became annoying after a while. I kept trying to fight, and just as I was about to win a round it took me to the player challenge (which I would fight, lose and have to re-do the entire round of survival). Luckily I also soon learned you can turn the challenge feature off at any time. So that made life a bit easier for me.11-Chunli-Fireball.0

Another great feature is that the challengers aren’t limited to the PC. Since the format of the game is a fighting, they opened it up to all platforms. I can now battle against those pesky PlayStation 4 players!

Summarizing my final thoughts on the game, I find it a tiny bit frustrating that when I play single player survival, the animations for characters move really slowly. I find it tedious that when I switch over to a human challenger the action moves at a increased speed. This may be an issue with my settings, but I am not sure. I just noticed it when I set everything to run higher than “medium”.

That being said, the stage designs are great, the music is amazing and the character designs are beautiful. I really wish Capcom kept the same animations they had originally, but luckily modders have already started working on fixing that for the PC. I hope I haven’t angered the fan base.

Keep on fighting everyone!
-Daniel Clatworthy-
Street