Haven Review: Guilty Gear Xrd -SIGN-

20140822083031!GGXrd_Logo Guilty Gear: it’s gone through many changes over the years with iterations on how its been presented to us.
But just as consoles lacked the capabilities to play things which later get remixed and remastered, it goes to say the same for Guilty Gear.

Screen-Shot-2014-12-26-at-1.54.19-AMNow Guilty Gear Xrd -Sign- is possibly the best version of the game to date with its own unique story, but with the same great characters you have been playing since day one. This game has kept true to its roots by fully embracing its design and game play, and removing unnecessary clutter.

I start first with the menu. It’s all clean, very well organized and easy to navigate. But in previous Guilty Gear titles they kept things a jumbled mess, even after it was ported and remastered. The mechanics of the game are also straightforward and easy to learn, as with some of the previous titles. But where the game stands out the most is in its visuals.guilty-gear-xrd-sign-08-23-14-1 The game is now using animated cut-scenes and diving more into the characters’ stories in a way they haven’t attempted before, and giving more depth to these characters.

The combat itself has gotten a rework using animation instead of its traditional pixel look, which it stuck to religiously for a while (apart from, Overture but we don’t want to talk about that game anymore…it only depresses me). The music also is astounding, much like you would expect in a really popular anime or hell, even a movie.
The game really begins to shine in every way it can now, as if it is evolving to meet rival competition from Capcom with their Street Fighter series. However the only real thing I question is simply some of its character designs and their weapon choices. GuiltyGearXrdSign_SS04As you will see in our linked video, you have a character who is literally attacking and damaging Sol Badguy; you know, the man who is possibly the biggest badass in all of the Guilty Gear series, with a freaking bouquet of flowers.

Hell, one of the character’s moves is literally just dropping a rose onto the ground that can do damage. So I am guessing not all things put into this game were thought through all the way. But considering that’s really the only true issue I have…besides the trope with almost all Guilty Gear titles on Steam giving me an achievement the moment I load up the game…it’s pretty insignificant.GuiltyGear-20 Honestly I am really impressed with just how far the franchise has gotten and just what they have done to it in the last few years. I really hope those who love the franchise and fighting games in general pick up a copy.

It really is very well done and I loved every aspect of it: its music, its design, its cut-scenes. It’s all flawless to me.

-Daniel Clatworthy-

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