Haven Editorial: Mortido Alpha Demo

Mortido Alpha Demo
I decided to give the Mortido alpha demo a try, due to how interesting it looks. Ironically I came across it after, watching a documentary about Lovecraft. Which is the first thing that springs to mind when playing the game. The setting is most absurdly surreal indeed. With a dark and ominous atmosphere, with scarce usage of color. Then again this is game takes place in the after life it seems. All around there are broken building litter the ground and stony hands penetrate the ground. Somewhere within the crooked buildings I found old bony man. Who offered me information if I could guess the dice he threw. After failing the challenge I was thrown from the balcony. Within the same dusty room, I found a disturbing note. Next to it an odd acting mirror. Eventually I gave up on the notion of guessing the outcome. I left the murky house and went towards another door. On the other side of the massive door, I found a statue. Situated on a bridge leading into the murky water. As I approach the figurine a prompt appears. While interacting with the back of it’s head, I conjured up a blue floating circle, that caused the statue to turn around and face the opposite direction. Clearly it did something, but that was elsewhere. While leaving this curious spot, I was brutally stabbed from behind. Some tall lanky and bony creature blind sided me. Triggering a combat tutorial, where a lot of rapid button tapping conjured my up my sword. Forcing me into a tutorial where I took a brutal beating, under the sound of a narrator.

It’s hard to see if the game is supposed to be scary or if it supposed to be disturbing, However what I can tell from the demo, is that Mortido is a fairly fast phased beat em up game. Where the masked protagonist. Wields a yellow glowing katana, while shadow stepping around fiendish bony foes. Despite their initial cut scene sucker punch and pain induced tutorial. The monsters themselves was very easy to kill and the stamina refilled fast enough to keep dodging them.

There are some performance and stability hiccups here and there atm.

All in all a quite decent presentation. With a very much intriguing story, set in a very interesting and quite bleak, dreamlike setting, With a heavy Japanese inspired art direction and what ever else they feel like. The quite nice graphics does help. Especially for an alpha demo. IF you like it, I’d recommend supporting the developers.

Njål Sand