Category Archives: Tech Editorials

This is the archives for Tech Editorials where we have written about either reviews, editorials, or discussed various topics of certain genre’s The articles are listed in chronological order, and if you’re looking for a particular article please use the search bar at the top of the screen.

If you have any questions, comments or concerns about our reviews, be sure to message us on our contact page or email the author and we’ll be more than happy to discuss our viewpoints.

It should also be pointed out that this area doubles as an archive, so reviews may go back quite a bit.

Tech Fix: Xbox One – E204 10010B04 80070002

Hey everyone!

We just got a Xbox One so we can start reviewing well Xbox Titles and when unpacking it I encountered the error code E204 10010B04 80070002 it took me roughly eleven hours to figure out a fix for it and I hope it is useful to you as it was for me to come up with.

The first step is to format a flash drive that is 4GB or higher to NTFS and from there you want to go to the Xbox Support site and download the Factory reset. Name a folder $SystemUpdate and put it into the Flash Drive then from there take the updater.xvd file from the Xbox Support site and put it into the $SystemUpdate that is in your flash drive.

Next power down your Xbox One system and plug in your flash drive onto the port on its side. You can power cycle the system first if you want too I did not need too do that part.
Hold both the Eject button and the Bind button simultaneously and then power on the system. Wait until you hear the power on tone twice from the Xbox One and then you should see it installing updates from the flash drive.

Once system has been reset follow the prompts on the Xbox One and make sure your Ethernet cable is not plugged in. When you get to the prompt where it asks you to update do not update and power your system off from the list of options available too you.

Wait until the system is fully shut down and from there extract the Flash Drive and plug it back into your Windows computer. Now from the Xbox Support website download OSUDT2
and take all the files from the zip folder it provides you and put it into your flash drive overwriting the previous $SystemUpdate with the $SystemUpdate from OSUDT2.

Now plug your flash-drive back into the Xbox One and repeat pressing the Bind and Eject buttons one more time until you hear the power one tone twice again and you see your Xbox One installing updates. The Xbox One will restart a few times during the process and from there it should boot to the main menu once it is completed. Where you can login to your Xbox account.

Note: If you got a older Xbox One you may need to install OSUDT1 first following these steps closely. Newer Xbox Ones with Gears of War, and such it is safe to say you will only need OSUDT2.

I apologize also about my atrocious grammar, our editor isn’t around at the moment and I wanted to get this fix out as soon as I could for those having this issue. If my fix does not work for you I recommend contacting Xbox Support.

-Daniel Clatworthy-

Tech Editorial: Technical Look at the Netgear Nighthawk D7800

A new router is coming onto the market, and with it a solution for a great number of gamers out there. A problem that younger gamers have always faced is simply that the range of wireless routers prevents them from streaming, and suffers from bad connections, despite having a reliable Internet Service Provider (ISP).

The issue is primarily due to the fact that many homes, businesses and apartment buildings are not set up to handle wireless signals; the walls tend to dampen connectivity. However, there are two ways to generally fix this. One is to tear apart your walls and rebuild with a more modern spec. The second option is to simply buy a really strong router that will unleash the full fury of the Internet into your home. One of these solutions is extremely expensive, and the other is the router.MUMIMO_Diagram

Luckily, Netgear has a solution in the form of the new Nighthawk. It looks something like a battleframe from the MMO Firefall. The Nighthawk boasts an impressive 2.5 GB/s in speed and a dual core processor clocked at 1.4 GHz. To help give you an idea, Google Fiber offers an astounding 1 GB/s connection; enough not only to stream flawlessly, but also to upload YouTube videos with equal ease. Now for those who aren’t technical, I’ll simplify it. If you have a 1 GB/s rated connection, this router can easily give the FULL bandwidth that you are paying for (Hard cable). It should be noted however that for WiFi connections, the Nighthawk will only provide 800 MB/s to 1.7 GB/s; still very impressive and possibly the best on the market.Product_Diagram

A lot of people don’t realize that it’s the router’s internal specs that determine actual connection speeds, not the ISP. But anyway, I continue. The Netgear Nighthawk also doubles as a DSL modem. So instead of the more traditional approach of hooking up a modem and then attaching a router to it, you can now have a single device that will handle the Internet for the entire household! Another bonus is that you will no longer need to sync your router and modem, should your Internet go down.

Another feature of this router is that its security is designed to help stop a lot of newer hacks, such as Distributed Denial of Service (DDOS) attacks. While this is a common problem for gamers running home servers, it can also happen to anyone at any time. The Nighthawk has many customizable features, and sports a double-firewall to help keep out intruders. Of course given time, like all firewalls, the Nighthawk will be out-classed. But it’s nice to see a company really trying.

-Daniel Clatworthy-

Tech Editorial: Take My Engine…Please!

Traditionally, the video game software engine is both a coveted and proprietary entity.
Developers form rivalries that ultimately benefit the consumer, with each company looking to
produce that next big hook for players to bite.

So what’s going on this year with engines being flouted about like so many cocktail
napkins?  The answer lies in a new hybrid of consumer:  the Player-Developer.  Many gamers
would love to try their hand at creating new titles, or at least programming modules for
existing ones.  Although there are free engines available, they tend to lack power.  The
professional-strength engines while feature-complete, tend to be priced out of reach.  The
now trending solution is to give away the big engines, either for free or for a small royalty.


On March 2, Epic Games offered its Unreal Engine 4 free of charge, asking only a
5% sales royalty for any product created with the engine.  One day later, Unity Technologies
released its new Unity Engine 5 multi-platform solution for free, minus some source code and
product support found in the paid “Pro” version.

As for the latest announcement in the runaway-engine saga, Valve plans to hand out their
upcoming Source 2 Engine free to everyone…and royalty-free!  The only catch is that games
created with the engine be sold exclusively via the Steam downloading platform.  But with an
elaborate user profile system and the practically household term “Steam Achievements”, this
could be marketed less as a restriction and more as a feature.

All told, this year could go on to redefine how games are made, distributed and licensed.
In the meantime, to the game companies who have generously opened their hearts and engines, we thank you.