Category Archives: Tech-Haven

This is the archives for Tech-Haven where we have written about either reviews, editorials, or discussed various topics of certain genre’s The articles are listed in chronological order, and if you’re looking for a particular article please use the search bar at the top of the screen.

If you have any questions, comments or concerns about our reviews, be sure to message us on our contact page or email the author and we’ll be more than happy to discuss our viewpoints.

It should also be pointed out that this area doubles as an archive, so reviews may go back quite a bit.

Tech Fix: Xbox One – E204 10010B04 80070002

Hey everyone!

We just got a Xbox One so we can start reviewing well Xbox Titles and when unpacking it I encountered the error code E204 10010B04 80070002 it took me roughly eleven hours to figure out a fix for it and I hope it is useful to you as it was for me to come up with.

The first step is to format a flash drive that is 4GB or higher to NTFS and from there you want to go to the Xbox Support site and download the Factory reset. Name a folder $SystemUpdate and put it into the Flash Drive then from there take the updater.xvd file from the Xbox Support site and put it into the $SystemUpdate that is in your flash drive.

Next power down your Xbox One system and plug in your flash drive onto the port on its side. You can power cycle the system first if you want too I did not need too do that part.
Hold both the Eject button and the Bind button simultaneously and then power on the system. Wait until you hear the power on tone twice from the Xbox One and then you should see it installing updates from the flash drive.

Once system has been reset follow the prompts on the Xbox One and make sure your Ethernet cable is not plugged in. When you get to the prompt where it asks you to update do not update and power your system off from the list of options available too you.

Wait until the system is fully shut down and from there extract the Flash Drive and plug it back into your Windows computer. Now from the Xbox Support website download OSUDT2
and take all the files from the zip folder it provides you and put it into your flash drive overwriting the previous $SystemUpdate with the $SystemUpdate from OSUDT2.

Now plug your flash-drive back into the Xbox One and repeat pressing the Bind and Eject buttons one more time until you hear the power one tone twice again and you see your Xbox One installing updates. The Xbox One will restart a few times during the process and from there it should boot to the main menu once it is completed. Where you can login to your Xbox account.

Note: If you got a older Xbox One you may need to install OSUDT1 first following these steps closely. Newer Xbox Ones with Gears of War, and such it is safe to say you will only need OSUDT2.

I apologize also about my atrocious grammar, our editor isn’t around at the moment and I wanted to get this fix out as soon as I could for those having this issue. If my fix does not work for you I recommend contacting Xbox Support.

-Daniel Clatworthy-

Tech Review: SteelSeries Rival 100

As gamers, we rely on the equipment we use to get us through hard gaming sessions. Microsoft has a $100 Xbox controller, and there are others relativity cheaper than that. PC gamers on the other hand rely more on the graphics cards they choose, as well as their keyboard and mouse.steelseries_rival_100_optical_mouse_4

I am going to be taking a look at the SteelSeries Rival 100 gaming mouse and truth be told, I wasn’t impressed at all when I first saw it. “Oh look, colors…a nice little gimmick that will definitely be a selling point” was my initial thought on the matter. But after giving it a test run in comparison to my CM Storm, I must say I’m quite impressed at its reliability…and more impressed at its cost.

Now let’s take a minute to examine a technical aspect of the SteelSeries mouse. In this case, a list of features:

What exactly can the SteelSeries Engine make this mouse do? It’s all about the customization of buttons, sensitivity, lighting and more:
• Map the 6 mouse buttons to custom game controls
• Adjust optical sensitivity for any style and speed of play
• Create custom lighting options with over 16 million colors
• Create personalized configurations for your favorite games
GameSense is part of the new generation of peripherals and real-time, in-game actions – Users can create illumination settings that directly respond to actions as they happen.

As a many people know, I play Dota 2. I really enjoy it and Njal (Zaceron) is our League of Legends player. In my runs with Dota 2, I started by testing the Rival’s response rate, and it was flawless. The only issue I had was with my keyboard. The mouse’s speed was spot-on and its accuracy was amazingly smooth.

The feel of the mouse is equally impressive. It fits to my fingers and hand as if they were made for each other, and the grip is the most comfortable feeling I have had on a mouse. In comparison to my CM storm, which feels rubbery and a little worn down, the SteelSScreenshot_1eries Rival 100 prevents my hand from sliding around; I feel really attached to it.

However I must commend them for the dumbest addition to a mouse I have ever seen.
Some mice love to go with a color scheme of sorts, and they make it their selling point. The Rival 100 does indeed do this…and it is pointless. You put LEDs into the mouse and if you are playing Dota 2, Counter Strike, and hell even Minecraft the lights will change color depending on how much health and or mana you have.

It’s a great idea on paper. In general its game sense and custom lighting options of more than 16 million colors is very pointless..The reason? I have a big hand, and thus cannot see the lights as my hand covers them up. Their inclusion could have been completely avoided, and the cost of the mouse therefore reduced. Although the savings would be small, they still could have saved money.

Adjusting the DPI settings is also quite interesting, mainly because it’s non-existent. In this case we’re just going to quote them directly:

Counts Per Inch (CPI) or Dots Per Inch (DPI) doesn’t carry any relevant weight on a great or better mouse. The CPI race is a way for gaming mouse companies to include an incredibly high number – outdoing their competitors –meant to dupe and confuse the consumer into believing a higher number is better.

The mouse’s instructions are even pretty interesting. When you open it up, a single piece of paper pops out that literally just tells you to plug the mouse into the USB port. Honestly, I wish I could say it was avoidable but I know a lot of people are quite remedial. I know this from experience as a computer support technician.SteelSeries Rival gaming mouse

In the end though the mouse really is amazing, despite the obvious flaw about the lighting.
If you’re not like me and have big hands compared to most people, the lights may even work for you. I know there are a lot of negative points about the mouse but overall?, As a gaming mouse it is possibly the best one I have ever used in my entire life.

Is it worth investing the $40? I think so. It’s built really well and I really did enjoy using it. If SteelSeries actually reads this they should put the lights on the side, underneath the side buttons, as that would be a better indicator.

-Daniel Clatworthy-

Haven Review: RPG Maker MV

First up is our disclaimer. We received this game for review purposes only, and as such all opinions in this review are our own. No money has been exchanged for this review.

RPG Maker MV is a software that has been used to make many great titles such as To the MoonA Bird’s Story and various others. It’s had a good run on Steam Greenlight as well, along with a lot of half-baked indie titles that many “designers” have put zero effort into making. You know who I’m talking about.carousel-logo-rpg-maker-mvBut despite all this, the software remains as versatile as ever with its newest iteration to replace RPG Maker VX Ace. The previous version has actually helped us start a project for our very first game called Chronicles: Heroes of the First Light and has been easy to learn. I wouldn’t go as far as to say it’s so simple a child could use it (as they advertise).

However RPG Maker VX Ace has been outdated for a while now, and has been limited by an old coding language called Ruby. A big issue is the platform. It’s strictly for Windows; no support for any other platform including mobile gaming. But as the times change so does the software, and the newest version comes forth.rpg-maker-mv-08-07-15-3

RPG Maker MV, now cleanly coded in Javascript, gives game developers a new level of versatility and a lot more stability. Games can be designed in glorious 1080p or higher resolution and ported not only to Windows, but also to Android and Apple products.  There is even a plugin written just for RPG Maker VX Ace, which will allow people to port their previous games into the new engine to help bring their titles to other platforms.

The learning curve for RPG Maker MV though is about the same as in previous versions, where you could load a person’s script and use it in your title. That hasn’t changed, except now it is just a more familiar coding language used by a lot of people. As always too, the RPG Maker community is incredibly helpful. With the new software being out only a few months, a wave of new plugins has already started to arrive; making game developing easier for newcomers and for those wanting to port their title.

Our own title has already been ported to the new engine and is progressing along smoothly. New features included in this iteration of RPG Maker now let players choose to include side battlers (as in Final Fantasy) or exclude them (as per Phantasy Star). This new setup eliminates the need for a lot of convoluted plugins and makes it easier for people to design a game they want.Screenshot 2015-11-09 04.39.59

Other new features include support for higher quality .ogg audio files. Although being honest here, I didn’t even realize MP3s were considered low quality until our composer questioned me about it. One of the new features I am trying to come to terms with is a plugin-enabled script. Back in the original software, each script we loaded had to have some degree of confusing instructions to follow which made things hard to understand. But in MV this is replaced with the Plugin command. Simply placing the desired effect into the Plugin command in the events section will enable the plugin.

All in all though, I simply love the new RPG Maker being able to use high quality images and audio. I can only hope the games we review down the line will be more gems to put into the chest of great works. Although I may not care for a lot of RPG Maker games (due to lack of designer effort), I know that someone out there will be making the next best titles with this software. I look forward to playing them.

-Daniel Clatworthy-