Category Archives: PC Games

This category is for PC games. This includes titles released directly for the console, as well as those ported to the PC from other platforms. The reviews are listed in chronological order, and if you’re looking for a particular title please use the search bar at the top of the screen.

If you have any questions, comments or concerns about our reviews, be sure to message us on our contact page or email the author and we’ll be more than happy to discuss our viewpoints.

It should also be pointed out that this area doubles as an archive, so reviews may go back quite a bit.

Haven Review: Resident Evil 4

Resident Evil its one of the classics of gaming, I remember picking up a copy of Resident Evil code Veronica from a pawn shop as a child and proceeding to get the crap scared out of me for a good while afterwards. Resident Evil 4 continues that tradition the same way it did then, with jump scares.

Now over time Capcom has innovated and and improved upon the series some results being good and some results being poorly received and now even though its been out for a good while Capcom has revised and refurbished Resident Evil 4 much like a lot of the series up to this point.

Now one of the first aspects of the game I noticed they improved upon that I for one am quite happy about is that you can freely save without the need to have printer ink and for the record yes, I haven’t played a Resident Evil since code Veronica.

However there is one thing I deeply loath about Resident Evil 4. I can handle the mini-bosses, the new approach to enemies, and the finishers but I cannot stand the whole escort missions. I grew up in the age of Golden Eye and and horrible escort missions and even though they improved upon the AI I still cannot stand escort missions and I go into them with a deep passionate loathing for them.

The combat seems infinity better than what it has been where you stand around swinging a knife around in mid-air. Although you do remain stationary almost all the time when firing a weapon so where it visually looks different and more fluid its still pretty bad in terms of combat. Although we can’t be too brutal with it as it is a product of its time and newer games look and feel a lot more fluid.

Music for the game remains as good as always, and as a fan of Capcom’s work over the years they remain pretty good in giving a perfect musical score to their video games from Mega Man, to Devil May Cry its always spot on to help set the tone and the fluidity of the game.

My only issues with the game besides the escort mission is the horrible character dialog it feels poorly conceived and to be fair not many decent Capcom games for that era have had very good dialog written for the characters.

The game ultimately outshines its predecessors in some good ways, but that doesn’t mean it has a flawless experience. Its nice to see Capcom bringing its older titles to the Xbox One, Play Station 4, and the PC. But I just wish instead of just increasing the resolution and updating the visuals. I would hope that they would also patch things or do a complete overhaul fixing some bugs.

The game is good though, and I’m gonna continue to play this.

-Daniel Clatworthy-

Haven Review: Xmas Shooting – Scramble!!

Fruitbat Factory is at it again bringing us another delight from Orange juice! No, not the beverage that got our YouTube channel suspended for three months. The game design group! This time its Xmas Shooting Scramble!

Like its previous Bullet Hell titles its come out with like QP – Shooting is dangerous we are back for another round of insanity and mischief lead by the chibi’s from that as far as I know represent their development team at Orange Juice.

This game though has a plot, which at the very moment you start arcade mode you are chasing down someone who has stolen the presents from Bunny Girl Santa! That devious little bastard, Who dares steal from Santa! Well besides villains like Team Rocket and other characters throughout the history of games and television.

But back on track on track now, the game controls just like its predecessors and its pretty easy and straight forward to the point where anyone can pick it up and start playing it and have little to no issue understanding the controls, the configuration, and everything else.

It really feels like they just re-skinned QP-Shooting is dangerous in terms of mechanics and just made a new story. Which is forgivable in this case because its a bullet hell game and if you are like myself you just kind of expect bullet hell titles to just be pumped out over and over again. There isn’t anything wrong with it unless they “literally” just re-skinned QP – Shooting is dangerous and trust me they didn’t and they did manage to fix a few bugs as well.

Like their previous titles the music is very delightful and spot on, as is the actual gameplay where you can challenge your friends and family and prove to them all you are the dominate gamer of the household and that your bullet hell skills should be recognized.

But what it ultimately boils down to is do you like Bullet Hells, do you like anime ladies dressed as Santa, because you know thats a fetish and people are into that. Do you also like cheesy dialog to explain why you are firing energy waves and protecting yourself with little reindeer than look no forward! When Christmas rolls around we have found the ideal game title for you that is not only nicely made, runs smooth as silk, but also has lovely animation in terms of game design in it.

If you liked QP – Shooting is dangerous than you will definitely love this title.

-Daniel Clatworthy

Haven Review: Spirit Sphere

What do classic Game Boy color games have in common with Spirit Sphere? The visual appearance and color pallet. Which not many people can pull off properly for a game, which results in poor design, and gameplay. However Spirit Sphere is none of these with excellent design, and a visual appeal I absolutely love due to its classic look.

Spirit Sphere in it of itself is a very simple game with pong like gameplay, a sphere shows up and you use your sword to hit it back to the other side. However the sword is only one of the aspects of the game with various characters to choose from and unique weapons to use the game has a very character based aspect to it because no two characters are alike.

The aspect of the game as I have mentioned is like Pong where you hit the ball and try to score a point and even on Normal mode its quite challenging as I was getting my face handed to me by what looks like a very sinister wizard named Ozo.

During the games you play you can collect power ups to make winning easier from a bow, to bombs it feels like its screaming Links Awakening to me although its nothing like that, well apart in its visual appearance anyways. Another thing that ends up dropping in games is coins which you can use to get unlockable things from a beautiful fountain you can visit as well.

But I think one of the best features of the game so far is that it has a multiplayer feature, although the multiplayer is local-multiplayer only which I find a bit disappointing. Because I do think the game would do very well with a Online Multiplayer feature for people who want to kill time and also have a good time with friends.

The game even offers controller support to make playing it even easier, which makes me really wish I had a controller again because its one of those things that I am greatly lacking at this point in time.
Don’t get me wrong the game is very enjoyable but trying to handle this on a keyboard for me is incredibly difficult and quite hard to pull off.

I even enjoy the upbeat music to the game which sounds incredibly accurate for the era they are trying to represent. In conclusion though the game just screams retro, and not like most pixel-art games today where just because they have sprites they think its retro.Spirit Sphere is a game that takes the designs of a true retro based game’s and brings it to life for modern PC gaming.

-Daniel Clatworthy