Category Archives: Haven Editorials

This is the archives for Haven Editorials where we have written about either reviews, editorials, or discussed various topics of certain genre’s The articles are listed in chronological order, and if you’re looking for a particular article please use the search bar at the top of the screen.

If you have any questions, comments or concerns about our reviews, be sure to message us on our contact page or email the author and we’ll be more than happy to discuss our viewpoints.

It should also be pointed out that this area doubles as an archive, so reviews may go back quite a bit.

Haven Editorial: Heated Steam Changes

Haven Editorial: Heated Steam Changes

Steam has for the longest of times been a hive of scum and villainy, like few others. It practically made Newgrounds look sparkling clean when compared. The platform is great for people to publish and distribute their own games in hope of gaining money and fame. Naturally this brought the opportunistic fools whom think they are great, whom will attack you with vicious rabid layers if you say their game is crap. Due to the number of games I’ve played and tried over the years I’m quite biased indeed. Especially when it comes to badly made trailer trash. Criticism is a way to improve and get better. Accept that not every one will agree with your opinion. Do not be afraid to have your views challenged and admit that you might just be wrong. In my eyes a person is not a responsible adult until they start talking it out, instead of acting like angry kindergartners. Yes people are very passionate about their projects and their beliefs. However that is no excuse to not act civilized. That primal rage reaction is unfortunately an evolutionary leftover.

Which brings me to my topic. Steam is doing massive changes to fix the plumbing on their junk clogged toilet. To a lot of people this will be a harrowing change of epic magnitudes. To me, it’s magnificent, watching it unfold. Change is good, especially when things have grown stagnant. Basically the current system is based around a small fee to publish as many games as you want. With the community being the only quality assurance to rely on. Essentially someone has to buy, download and play the game, then leave feedback on it. Hoping that the publisher of said game is not deleting the comments or making fake accounts to boost popularity.

I’ve seen some weird things in the Steam jungle. People posting movies, World of Warcraft and many, many other copyrighted products made by infinity more successful people. The changes being put in place will cause steam to become a lot more moderated and hopefully more quality will come from it. There are only so many versions of Unity Asset flip games with horrible controls and survival elements one man can take. Before he turns utterly and totally bonkers.

Sure some new and aspiring developers will be hurt by all of this. However that is the price of change. Someone will get hurt, others will get butt hurt. Meanwhile the rest will accept it and make the new system work. Remember there are other platforms that Steam out there after all.

I like the changes, I look forward to how it will turn out and I hope everything will get better.

http://steamcommunity.com/games/593110/announcements/detail/558846854614253751

Njål H Sand

Haven Editorial: Conan Exiles

Haven Editorial: Adventures is Exile

Conan exiles takes place in the magical world of Conan the barbarian. Which the Norwegian game company Funcom made another game in. Unlike Age of Conan, this is an open sandbox, with crafting, survival elements and full frontal nudity. Both genders can chose to be completely naked within the game settings. The same options can be set by the server host as well.

I started my adventure on a sour note, being accused of crimes I never committed. Some quite unsavory people knocked me out cold and left me dry and hanging. I mean honestly, who the devil crucify someone alive in the middle of a god forsaken wilderness? honorless dogs that is who. After a mighty struggle I managed to pry myself off the cross and found a note next to me, along with a waterskin. Something I consider a quite fitting contribution to my glorious conquest of these savage lands. All around me is a barren wasteland of a desert, sparsely populated with black ruins and a cobble stone road to traverse. Further down the path I ran into a flying fiend of sorts, that snarled at me before it flew into the distance. Eventually I found an oasis, with lush vegetation and a whole lot of water all over the place. As I was admiring the lovely scenery several vicious scaly beast ganged up on me and I died brutally. Eventually I re-spawned at the cross again. Death is apparently a slap on the wrist as long as I can reclaim my corpse and the loot I carry.

Long story short, Conan Exiles is an open sandbox survival game on Steam, that launched as an early access title. Which leaves rooms for a lot of patching. Despite some minor bugs and annoyances, the game is fairly addictive and a decent proof of concept. However there are some very nasty bugs and horrible loading time around the time this article is being written. Make no mistake, Conan Exiles is fun, especially with friends and comes with both PVP and PVE modes. Where people can host their own servers and modify the game mechanics. Such as day and night cycles and the experience gain. It’s also totally possible to play it solo and access the admin panel, which can create any object of desire within the game. AT one point I decided to summon an avatar of Yog. A 50 meter tall tentacled monstrosity, with the ability to penetrate the earth. Unfortunately it only last for a minute.

Crafting is fairly fast and straight forward. Gather the needed resource, go into the menu and click on the desired recipe. Each level unlock several new recipes. However they are best to divide between several players to maximize the effectiveness. One should focus on building fancy things, while the other player should work on making weapons. Eventually I learned how to make a lesser wheel of pain, rope and a blackjack. Three lovely items that allows me to knock someone out, string them up and drag them back to base. Nothing is more satisfying than to employ several highly trained athletic slaves. Knocking someone unconscious can lead to some rather gruesome mutilations. The game is bloody, brutal and uncompromising. Limbs will fly and blood will soak the sand. The sandbox of Conan Exiles is composed of 90% sand, which is quite an oxymoron indeed.

The wilderness is populated by various camps, vicious monsters and swarms of hyenas and toxic spiders. I can’s count the number of times I ran out of stamina, got crippled and was brutally murdered by fanged fiends. All in all a very fun, if a bit flawed game, which can only get better with time. Since long loading and optimization leaves a lot to be desired,

 

 

 

http://store.steampowered.com/app/440900/

Njål Sand

Haven Editorial: Pixel Princess

Haven Editorial: Pixel Princess

The life of an adventurer is filled with perils. Such as man eating treasure chests. Gods angry at the stupid things men do. The constant lure of a kings ransom worth of treasures and big angry hairy and hungry monsters.
“It’s a dangerous business, Frodo, going out your door. You step onto the road, and if you don’t keep your feet, there’s no knowing where you might be swept off to.”
J.R.R Tolkien

First impressions are important and Lanze Games deliver a quite fantastic kickstarter, highlighting their quite interesting game indeed.

I’m a sucker for rogue games, despite the concept being built upon luck and dying way too much. The concept is simple and easy to grasp. The world have set places and locations, while the rest is randomly generated within the world. A fully narrative experience is also promised by Pixel Princess and that is sweet. Most such games have virtually no story what so ever, aside from some random journals and the setting itself. Then again half the fun is the story that unfolds dynamically as you play.

Music is also key to any good game and I’m quite sure they have a skilled music maker on their team. The soundtrack can be bought and there is even a retro inspired version too boot. I just hope they have flack. It has everything to do with the quality. I just have a different taste. Never the less, from what I can see within the trailer and the information provided by the developer. The framework is already there and looks fun. Great many indie developers these days have a bad habit of underselling their product or doing a bad half baked effort at making a good game. If anything consider Pixel princess a lesson in how to show, tell and sell.

The art direction is positively lovely and full of charm. It’s done in that cutesy chibi style and kept consistent. If their concept art is anything to go by, they know exactly what they are doing by embracing pixels and nice animations. I also adore their silly promotion comics.

The game is already Greenlit, however it needs a little bit more support in order to deliver the best possible experience. Such as coop. Something I value greatly in any game I run across. There is also a slew of rewards for those whom are willing to back Pixel Princess.

https://www.kickstarter.com/projects/lanzegames/pixel-princess-blitz-sandbox-roguelike-action-rpg

Njål Sand